Evidence map›Paper›PMID 36991961›Full record

ArticleSensors (Basel, Switzerland)2023

A System of Emotion Recognition and Judgment and Its Application in Adaptive Interactive Game.

Wenqian Lin, Chao Li, Yunjian Zhang

Abstract read
In one paragraph

Article in Sensors (Basel, Switzerland), 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Wenqian LinSchool of Media and Design, Hangzhou Dianzi University, Hangzhou 310018, China.ORCID 0000-0003-1674-7603
Chao LiCollege of Computer Science and Technology, Zhejiang University, Hangzhou 310027, China.ORCID 0000-0002-4187-1510
Yunjian ZhangCollege of Control Science and Technology, Zhejiang University, Hangzhou 310027, China.

Funding

National Natural Science Foundation of China 12132015
6 · The paper itself

Abstract

A system of emotion recognition and judgment (SERJ) based on a set of optimal signal features is established, and an emotion adaptive interactive game (EAIG) is designed. The change in a player's emotion can be detected with the SERJ during the process of playing the game. A total of 10 subjects were selected to test the EAIG and SERJ. The results show that the SERJ and designed EAIG are effective. The game adapted itself by judging the corresponding special events triggered by a player's emotion and, as a result, enhanced the player's game experience. It was found that, in the process of playing the game, a player's perception of the change in emotion was different, and the test experience of a player had an effect on the test results. A SERJ that is based on a set of optimal signal features is better than a SERJ that is based on the conventional machine learning-based method.

Indexed as

EmotionsJudgmentHumansadaptive interactive gameemotion judgment systemsensorset of optimal signal features

Identifiers

PMID36991961
PMCPMC10059653

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.