Evidence map›Paper›PMID 36967410›Full record

ArticlePsychological research2023

Manipulating free will beliefs using online video games.

Nel Tavernier, David Wisniewski, Marcel Brass

Abstract read
In one paragraph

Article in Psychological research, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.

0numbers the graph read from it
0cells of the map it votes in
0citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

0 citing papers in PubMed.

No citing paper in PubMed yet.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Nel TavernierBerlin School of Mind and Brain/Department of Psychology, Humboldt-Universität zu Berlin, Luisenstraße 56 Haus 5, 10117, Berlin, Germany. nel.tavernier@hu-berlin.de.ORCID http://orcid.org/0000-0003-1054-2658
David WisniewskiDepartment of Experimental Psychology, Ghent University, Ghent, Belgium.ORCID http://orcid.org/0000-0003-4793-1171
Marcel BrassBerlin School of Mind and Brain/Department of Psychology, Humboldt-Universität zu Berlin, Luisenstraße 56 Haus 5, 10117, Berlin, Germany.ORCID http://orcid.org/0000-0002-3364-4019

Funding

Deutsche Forschungsgemeinschaft EXC 2002/1 "Science of Intelligence"Fonds Wetenschappelijk Onderzoek FWO.KAN.2019.0023.01
6 · The paper itself

Abstract

Research in social psychology and experimental philosophy has investigated lay people's free will beliefs (FWB). Using different approaches (i.e. experimental manipulations and vignette studies), they investigated how FWB relate to other concepts, and whether changing FWB has an impact on downstream processes such as social behavior. However, both approaches have shortcomings. While experimental manipulations used in social psychology suffer from demand effects, vignettes used in experimental philosophy are often highly abstract. Across two pre-registered studies, we developed a new approach by merging them in an online video game setting. Using this novel, experience-based FWB manipulation, we found that decreasing FWB impacted variables such as perceived control and responsibility in both studies. While the experience-based manipulation influenced participants' beliefs in free will within the context of the experience ("Within the context of the scenario, would the agent believe in free will?") in the first study, this manipulation effect did not transfer to participants' general FWB ("Do you believe in free will?") in the second study. Overall, our findings suggest a way forward in studying laypeople's beliefs in free will.

Indexed as

Personal AutonomyVideo GamesHumansSocial Behavior

Identifiers

PMID36967410
PMCPMC10457219

What OpenQuestion holds

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LicenceCC BY
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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.