Evidence map›Paper›PMID 36904709›Full record

SynthesisSensors (Basel, Switzerland)2023

Acceptability, Feasibility, and Effectiveness of Immersive Virtual Technologies to Promote Exercise in Older Adults: A Systematic Review and Meta-Analysis.

Benjamin Doré, Alex Gaudreault, Gauthier Everard, Johannes C Ayena, Ahmad Abboud, Nicolas Robitaille, Charles Sebiyo Batcho

Registry-linked trialFull text readMeta-AnalysisSystematic Review
In one paragraph

Synthesis in Sensors (Basel, Switzerland), 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07089667 (The Effect of Virtual Reality Exergame on Physical Activity and Fitness in The Elderly), which is not on this map. Cited by 18 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
18citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07089667 nacompletednot on this mapstarted 2024, after this paper: background citation

The Effect of Virtual Reality Exergame on Physical Activity and Fitness in The Elderly

TypeinterventionalSponsorHasanuddin UniversityRan2024 to 2024Enrolled40ConditionsHealthy ElderlyArmsvirtual reality exergame, Conventional
3 · Its place in the literature

Who cites it

18 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Trial
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  4. Review
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  6. Article
  7. Virtual humans in geriatric care: an integrative review.The journals of gerontology. Series A, Biological sciences and medical sciences · 2025
    Review
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Benjamin DoréDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.ORCID 0009-0004-9356-4549
Alex GaudreaultDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.
Gauthier EverardDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.ORCID 0000-0001-5029-5693
Johannes C AyenaDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.ORCID 0000-0003-4104-8070
Ahmad AbboudDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.ORCID 0000-0001-5002-499X
Nicolas RobitailleAlborea, Quebec, QC G1V 0A6, Canada.
Charles Sebiyo BatchoDepartment of Rehabilitation, Faculty of Medicine, Laval University, Quebec, QC G1V 0A6, Canada.ORCID 0000-0003-1069-8556

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

contextThis review aimed to synthesize the literature on the acceptability, feasibility, and effectiveness of immersive virtual technologies to promote physical exercise in older people.

methodWe performed a literature review, based on four databases (PubMed, CINAHL, Embase, and Scopus; last search: 30 January 2023). Eligible studies had to use immersive technology with participants aged 60 years and over. The results regarding acceptability, feasibility, and effectiveness of immersive technology-based interventions in older people were extracted. The standardized mean differences were then computed using a random model effect.

resultsIn total, 54 relevant studies (1853 participants) were identified through search strategies. Concerning the acceptability, most participants reported a pleasant experience and a desire to use the technology again. The average increase in the pre/post Simulator Sickness Questionnaire score was 0.43 in healthy subjects and 3.23 in subjects with neurological disorders, demonstrating this technology's feasibility. Regarding the effectiveness, our meta-analysis showed a positive effect of the use of virtual reality technology on balance (SMD = 1.05; 95% CI: 0.75-1.36;

conclusionsVirtual reality seems to be well accepted by older people and its use with this population is feasible. However, more studies are needed to conclude its effectiveness in promoting exercise in older people.

Indexed as

ExerciseAgedAged, 80 and overFeasibility StudiesGaitHumansPostural BalanceVirtual Realityaugmented realityelderlyexerciseimmersive technologyvirtual reality

Identifiers

PMID36904709
PMCPMC10007244

What OpenQuestion holds

Textfull text, public
LicenceCC BY
measurements read26
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.