ArticlePloS one2023
Computational modeling of human multisensory spatial representation by a neural architecture.
Article in PloS one, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
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7 authors.
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Abstract
Our brain constantly combines sensory information in unitary percept to build coherent representations of the environment. Even though this process could appear smooth, integrating sensory inputs from various sensory modalities must overcome several computational issues, such as recoding and statistical inferences problems. Following these assumptions, we developed a neural architecture replicating humans' ability to use audiovisual spatial representations. We considered the well-known ventriloquist illusion as a benchmark to evaluate its phenomenological plausibility. Our model closely replicated human perceptual behavior, proving a truthful approximation of the brain's ability to develop audiovisual spatial representations. Considering its ability to model audiovisual performance in a spatial localization task, we release our model in conjunction with the dataset we recorded for its validation. We believe it will be a powerful tool to model and better understand multisensory integration processes in experimental and rehabilitation environments.
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