ArticleJournal of medical Internet research2023
Virtual Reality for Emergency Medicine Training in Medical School: Prospective, Large-Cohort Implementation Study.
Article in Journal of medical Internet research, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 21 papers.
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Who cites it
21 citing papers in PubMed.
- Effect of repeated exposure to an identical multi-user virtual reality anaphylaxis scenario on paramedic trainee performance: a randomized controlled trial.Scientific reports · 2026Trial
- Effectiveness of VR and traditional training in medical education for mass casualty management: an OSCE-based randomized controlled trial.BMC medical education · 2026Trial
- Knowledge Gain and the Impact of Stress in a Fully Immersive Virtual Reality-Based Medical Emergencies Training With Automated Feedback: Randomized Controlled Trial.Journal of medical Internet research · 2025Trial
- Comparing Virtual Reality-Based and Traditional Physical Objective Structured Clinical Examination (OSCE) Stations for Clinical Competency Assessments: Randomized Controlled Trial.Journal of medical Internet research · 2025Trial
- Virtual reality applications in emergency nursing education: a scoping review.BMC medical education · 2026Article
- The Contemporary Role of Virtual and Augmented Reality in Radiation Oncology: A Review.Current oncology (Toronto, Ont.) · 2026Review
- Adapting the TeamSTEPPS team performance observation tool for dyadic interprofessional VR simulations (vTPOT): a multi-step validation study.Advances in simulation (London, England) · 2026Article
- Applications and Challenges of Virtual Reality in Medical Sciences Education: A Systematic Review.Journal of advances in medical education & professionalism · 2026Review
- Effectiveness of fully immersive virtual reality-based simulation training on objective knowledge acquisition in acute coronary syndrome/ST-elevation myocardial infarction emergency management: a pre-post-intervention study.European heart journal. Digital health · 2026Article
- Novel Immersive Emergency Training Module to Enhance Clinical Competency in Nephrology.Clinical journal of the American Society of Nephrology : CJASN · 2025Article
- Instructor-Led VR training in medical emergency rescue education for road traffic accidents: a questionnaire-based study.Scientific reports · 2025Article
- The Impact of Digital Learning Competence on the Academic Achievement of Undergraduate Students.Behavioral sciences (Basel, Switzerland) · 2025Article
- Training and Assessing Teamwork in Interprofessional Virtual Reality-Based Simulation Using the TeamSTEPPS Framework: Protocol for Randomized Pre-Post Intervention Study.JMIR research protocols · 2025Article
- Extended reality and computer-based simulation for teaching situational awareness in undergraduate health professions education: a scoping review.Advances in simulation (London, England) · 2025Article
- Case-Based Virtual Reality Simulation for Severe Pelvic Trauma Clinical Skill Training in Medical Students: Design and Pilot Study.JMIR medical education · 2025Article
- Pathway analysis of nursing interns' professional benefit perception and influencing factors: a cross-sectional study.Frontiers in medicine · 2025Article
- Implementation and Analysis of a Fully Immersive Virtual Reality-Based Emergency Training in a Surgical Curriculum.Advances in medical education and practice · 2025Article
- Research on the Implementation Status and Optimization Path of "Internet + Nursing Service" from the Perspective of Grade Hospital Difference: A Multi-Dimensional Empirical Study Based on Online Nurses in Quzhou City.Journal of multidisciplinary healthcare · 2025Article
- Factors Influencing Virtual Reality Sickness in Emergency Simulation Training.Medical science educator · 2024Article
- Interprofessional Team Training With Virtual Reality: Acceptance, Learning Outcome, and Feasibility Evaluation Study.JMIR serious games · 2024Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundVirtual reality (VR)-based simulation is being increasingly used to train medical students in emergency medicine. However, because the usefulness of VR may depend on various factors, the best practices for implementing this technology in the medical school curriculum are yet to be determined.
objectiveThe overall objective of our study was to assess the perceptions of a large cohort of students toward VR-based training and to identify the associations between these attitudes and individual factors, such as gender and age.
methodsThe authors implemented a voluntary, VR-based teaching session in the emergency medicine course at the Medical Faculty in Tübingen, Germany. Fourth-year medical students were invited to participate on a voluntary basis. Afterward, we asked the students about their perceptions, collected data on individual factors, and assessed the test scores achieved by them in the VR-based assessment scenarios. We used ordinal regression analysis and linear mixed-effects analysis to detect the impact of individual factors on the questionnaire answers.
resultsA total of 129 students participated in our study (mean age 24.7, SD 2.9 years; n=51, 39.8% male; n=77, 60.2% female). No student had previously used VR for learning, and only 4.7% (n=6) of the students had prior experience with VR. Most of the students agreed that VR can convey complex issues quickly (n=117, 91%), that VR is a useful addition to mannequin-based courses (n=114, 88%) or could even replace them (n=93, 72%), and that VR simulations should also be used for examinations (n=103, 80%). However, female students showed significantly less agreement with these statements. Most students perceived the VR scenario as realistic (n=69, 53%) and intuitive (n=62, 48%), with a relatively lower agreement for the latter among female respondents. We found high agreement among all participants (n=88, 69%) for immersion but strong disagreement (n=69, 54%) for empathy with the virtual patient. Only 3% (n=4) of the students felt confident regarding the medical content. Responses for the linguistic aspects of the scenario were largely mixed; however, most of the students were confident with the English language (not native) scenarios and disagreed that the scenario should be offered in their native language (female students agreed more strongly than male students). Most of the students would not have felt confident with the scenarios in a real-world context (n=69, 53%). Although physical symptoms during VR sessions were reported by 16% (n=21) of the respondents, this did not lead to the termination of the simulation. The regression analysis revealed that the final test scores were not influenced by gender, age, or prior experience in emergency medicine or with virtual reality.
conclusionsIn this study, we observed a strong positive attitude in medical students toward VR-based teaching and assessment. However, this positivity was comparatively lower among female students, potentially indicating that gender differences need to be addressed when VR is implemented in the curriculum. Interestingly, gender, age, or prior experience did not influence the final test scores. Furthermore, confidence regarding the medical content was low, which suggests that the students may need further training in emergency medicine.
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