Evidence map›Paper›PMID 36828319›Full record

ReviewSports (Basel, Switzerland)2023

The eSports Medicine: Pre-Participation Screening and Injuries Management-An Update.

Agostino Rossoni, Marco Vecchiato, Erica Brugin, Eliana Tranchita, Paolo Emilio Adami, Manuela Bartesaghi, Elena Cavarretta, Stefano Palermi

Registry-linked trialAbstract readReview
In one paragraph

Review in Sports (Basel, Switzerland), 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07570693 (The Effect of Web-Based Visual Training on Balance, Reaction Time, and Cognitive Function in Professional Esports Players), which is not on this map. Cited by 11 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
11citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07570693 nacompletednot on this mapstarted 2026, after this paper: background citation

The Effect of Web-Based Visual Training on Balance, Reaction Time, and Cognitive Function in Professional Esports Players

TypeinterventionalSponsorBalikesir UniversityRan2026 to 2026Enrolled30ConditionsCognitive Function, E-sports Performance, Reaction Time, BalanceArmsWeb-Based Visual Training
3 · Its place in the literature

Who cites it

11 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Cardiac evaluation of paediatric athletes.European heart journal · 2026
    Guideline
  2. Pooled it
  3. Review
  4. Article
  5. Review
  6. Article
  7. Review
  8. Article
  9. Article
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  11. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Agostino RossoniLaboratory of Clinical Physiology and Sports Medicine, Department of Experimental Medicine, University of Milano-Bicocca, 20900 Monza, Italy.
Marco VecchiatoSports and Exercise Medicine Division, Department of Medicine, University Hospital of Padova, 3651 Padova, Italy.ORCID 0000-0003-2395-4977
Erica BruginCardiovascular Rehabilitation and Sports Medicine Service, 30033 Noale, Italy.
Eliana TranchitaDepartment of Movement, Human and Health Sciences, University of Rome "Foro Italico", 00135 Rome, Italy.
Paolo Emilio AdamiHealth and Science Department, World Athletics, 98007 Monaco, Monaco.ORCID 0000-0001-5975-5342
Manuela BartesaghiLaboratory of Clinical Physiology and Sports Medicine, Department of Experimental Medicine, University of Milano-Bicocca, 20900 Monza, Italy.
Elena CavarrettaDepartment of Medical-Surgical Sciences and Biotechnologies, Sapienza University of Rome, 04100 Latina, Italy.ORCID 0000-0003-0221-6000
Stefano PalermiPublic Health Department, University of Naples Federico II, Via Pansini 5, 80131 Naples, Italy.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Recently, electronic sports (eSports) became one of the growing forms of new media due to the wide diffusion of games and online technologies. Even if there is still a debate about the definition and characterization of eSports, eAthletes train heavily, compete in tournaments, must abide by competition, association, and governing body rules, just like all other athletes. Furthermore, as in any other competitive discipline, there can be injuries. Aberrant sitting posture, repetitive movements, screen vision, prolonged playing hours, and a sedentary lifestyle can lead to several medical hazards in musculoskeletal, ophthalmology, neurological, and metabolic systems. Moreover, several cardiovascular changes occur in eAthletes. This paper aims to explore the different injuries that can occur in a professional eAthlete, suggesting how every high-level gamer could benefit from a pre-participation evaluation and a correct injury prevention strategy.

Indexed as

cardiovascular preventioneAthleteseGameselectronic sporteSportsinjury preventionsports medicine

Identifiers

PMID36828319
PMCPMC9966106

What OpenQuestion holds

Textmetadata
LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.