Evidence map›Paper›PMID 36817080›Full record

ArticleJournal of the American College of Emergency Physicians open2023

First Responder Virtual Reality Simulator to train and assess emergency personnel for mass casualty response.

Nicholas E Kman, Alan Price, Vita Berezina-Blackburn, Jeremy Patterson, Kellen Maicher, David P Way, Jillian McGrath, Ashish R Panchal, Katherine Luu, Alex Oliszewski and 2 more

Open access · goldAbstract read
In one paragraph

Article in Journal of the American College of Emergency Physicians open, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers.

0numbers the graph read from it
0cells of the map it votes in
12citing papers in PubMed
14.0field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

12 citing papers in PubMed, 39 citations in OpenAlex.

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  9. SALT triage training and virtual reality demonstration.Journal of the American College of Emergency Physicians open · 2024
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

12 authors at 3 institutions in 1 country.

Nicholas E KmanDepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USA.
Alan PriceCenter for Immersive Media University of the Arts Philadelphia Pennsylvania USA.
Vita Berezina-BlackburnAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USA.
Jeremy PattersonAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USA.
Kellen MaicherWexner Medical Center, James Cancer Hospital, Operations Improvement The Ohio State University Columbus Ohio USA.
David P WayDepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USA.ORCID https://orcid.org/0000-0002-1896-3425
Jillian McGrathDepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USA.
Ashish R PanchalDepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USA.
Katherine LuuDepartment of Emergency Medicine The Ohio State University College of Medicine Columbus Ohio USA.
Alex OliszewskiAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USA.
Scott SwearingenAdvanced Computing Center for the Arts and Design, The Ohio State University Columbus Ohio USA.
Douglas DanforthDepartment of Obstetrics & Gynecology The Ohio State University College of Medicine Columbus Ohio USA.
The Ohio State University · USThe Ohio State University Comprehensive Cancer Center – Arthur G. James Cancer Hospital and Richard J. Solove Research Institute · USUniversity of the Arts · US

Funding

Improving patient safety using Virtual Reality (VR) to train and assess emergency personnel responding to a mass casualty incident (MCI)R18HS025915 · AHRQ · OHIO STATE UNIVERSITY · PI DANFORTH, DOUGLAS R, KMAN, NICHOLAS E. · 2018 to 2022
$1.8M
AHRQ HHS R18 HS025915
6 · The paper itself

Abstract

As mass casualty incidents continue to escalate in the United States, we must improve frontline responder performance to increase the odds of victim survival. In this article, we describe the First Responder Virtual Reality Simulator, a high-fidelity, fully immersive, automated, programmable virtual reality (VR) simulation designed to train frontline responders to treat and triage victims of mass casualty incidents. First responder trainees don a wireless VR head-mounted display linked to a compatible desktop computer. Trainees see and hear autonomous, interactive victims who are programmed to simulate individuals with injuries consistent with an explosion in an underground space. Armed with a virtual medical kit, responders are tasked with triaging and treating the victims on the scene. The VR environment can be made more challenging by increasing the environmental chaos, adding patients, or increasing the acuity of patient injuries. The VR platform tracks and records their performance as they navigate the disaster scene. Output from the system provides feedback to participants on their performance. Eventually, we hope that the First Responder system will serve both as an effective replacement for expensive conventional training methods as well as a safe and efficient platform for research on current triage protocols.

Indexed as

disaster planningeducationeducational measurementemergency medical servicesprofessional competencetransportation of patientstriage

Identifiers

PMID36817080
PMCPMC9933861
OpenAlexW4321116317

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.