Evidence map›Paper›PMID 36674205›Full record

ArticleInternational journal of environmental research and public health2023

Developing a Card Game for Assessment and Intervention in the Person and the Family in Palliative Care: "

Carla Sílvia Fernandes, M Belém Vale, Bruno Magalhães, João P Castro, Marta D Azevedo, Marisa Lourenço

Open access · goldAbstract read
In one paragraph

Article in International journal of environmental research and public health, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.

0numbers the graph read from it
0cells of the map it votes in
4citing papers in PubMed
2.0field-weighted citation impact, top 15% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

4 citing papers in PubMed, 7 citations in OpenAlex.

  1. Article
  2. Family perceptions of the transition from hospital to home palliative care: a phenomenological study.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2025
    Article
  3. Review
  4. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 3 institutions in 1 country.

Carla Sílvia FernandesNursing School of Porto, Center for Health Technology and Services Research (CINTESIS), 4200-450 Porto, Portugal.ORCID 0000-0001-7251-5829
M Belém ValeNursing in Hospital da Luz-Póvoa de Varzim, 4490-592 Póvoa de Varzim, Portugal.ORCID 0000-0002-5451-5849
Bruno MagalhãesDepartment of Surgical Oncology, Portuguese Oncology Institute of Porto (IPO), 4200-072 Porto, Portugal.ORCID 0000-0001-6049-8646
João P CastroWecare Saúde-Continuous Integrated and Palliative Care Unit, 4490-492 Póvoa de Varzim, Portugal.ORCID 0000-0002-1190-9899
Marta D AzevedoWecare Saúde-Continuous Integrated and Palliative Care Unit, 4490-492 Póvoa de Varzim, Portugal.ORCID 0000-0001-6453-2311
Marisa LourençoNursing School of Porto, Center for Health Technology and Services Research (CINTESIS), 4200-450 Porto, Portugal.ORCID 0000-0001-5953-788X
Centre for Health Technology and Services Research · PTHospital da Luz · PTUniversity of Trás-os-Montes and Alto Douro · PT

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Communication between the multidisciplinary team, the person, and the family in palliative and end-of-life situations implies, in most situations, a high negative emotional burden. Therefore, innovative strategies are needed to reduce it. The goal of this study is to describe the various stages of development and validation of a collaborative card game for people in palliative care and their families. Phase one is an exploratory study, Phase two is a Delphi study, and Phase three is a multiple case study. Participants for phases 2 and 3 were recruited using a convenience sampling method. The results demonstrate in an organized and structured way the different phases required to build a collaborative card game. The use of the game was found to be useful and effective. Four categories emerged from the content analysis of the open-ended responses: usability, evaluation tool, communication and therapeutic relationship, and meaning when using the game. A collaborative game in palliative care helps to create a space for individuals and families to express feelings and experiences, meeting the myriad of physical, psychosocial, and spiritual needs. The "Pallium game" is a useful and impactful approach to discussing sensitive topics in palliative care.

Indexed as

Palliative CareTerminal CareCommunicationEmotionsHumansQuality of Lifefamilyfamily involvementgamespalliative carepatient–caregiver communicationrecreationalterminal care

Identifiers

PMID36674205
PMCPMC9859236
OpenAlexW4315798413

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.