Evidence map›Paper›PMID 36670293›Full record

ArticleCognitive, affective & behavioral neuroscience2023

Attentional modulation as a mechanism for enhanced facial emotion discrimination: The case of action video game players.

Alina Ciobanu, Kengo Shibata, Lna Ali, Kenneth Rioja, Søren K Andersen, Daphne Bavelier, Benoit Bediou

Open access · hybridFull text read
In one paragraph

Article in Cognitive, affective & behavioral neuroscience, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 2 papers.

0numbers the graph read from it
0cells of the map it votes in
2citing papers in PubMed
1.2field-weighted citation impact, top 23% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

2 citing papers in PubMed, 7 citations in OpenAlex.

  1. Article
  2. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 2 institutions in 3 countries.

Alina Ciobanu *Faculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland.
Kengo Shibata *Faculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland. kengo.shibata@unige.ch.ORCID 0000-0002-6156-426X
Lna AliFaculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland.
Kenneth RiojaFaculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland.
Søren K AndersenSchool of Psychology, University of Aberdeen, Aberdeen, UK.
Daphne Bavelier *Faculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland.
Benoit Bediou *Faculty of Psychology and Educational Sciences, University of Geneva, Geneva, Switzerland.
University of Geneva · CHUniversity of Southern Denmark · DK

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Action video game players (AVGPs) outperform nonvideo game players (NVGPs) on a wide variety of attentional tasks, mediating benefits to perceptual and cognitive decision processes. A key issue in the literature is the extent to which such benefits transfer beyond cognition. Using steady-state visual evoked potentials (SSVEP) as a neural measure of attentional resource allocation, we investigated whether the attentional benefit of AVGPs generalizes to the processing of rapidly presented facial emotions. AVGPs (n = 36) and NVGPs (n = 32) performed a novel, attention-demanding emotion discrimination task, requiring the identification of a target emotion in one of two laterally presented streams of emotional faces. The emotional faces flickered at either 2.0 Hz or 2.5 Hz. AVGPs outperformed NVGPs at detecting the target emotions regardless of the type of emotion. Correspondingly, attentional modulation of the SSVEP at parieto-occipital recording sites was larger in AVGPs compared with NVGPs. This difference appeared to be driven by a larger response to attended information, as opposed to a reduced response to irrelevant distractor information. Exploratory analyses confirmed that this novel paradigm elicited the expected pattern of event-related potentials associated with target detection and error processing. These components did not, however, differ between groups. Overall, the results indicate enhanced discrimination of facial emotions in AVGPs arising from enhanced attentional processing of emotional information. This presents evidence for the attentional advantage of AVGPs to extend beyond perceptual and cognitive processes.

Indexed as

Psychomotor PerformanceVideo GamesAttentionEmotionsEvoked Potentials, VisualHumansAction video gamesAttentionEmotion processingSSVEP

Identifiers

PMID36670293
PMCPMC10050043
OpenAlexW4317566632

What OpenQuestion holds

Textfull text, public
LicenceCC BY
measurements read12
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.