Evidence map›Paper›PMID 36631665›Full record

ArticleNPJ digital medicine2023

Effectiveness of gamified team competition as mHealth intervention for medical interns: a cluster micro-randomized trial.

Jitao Wang, Yu Fang, Elena Frank, Maureen A Walton, Margit Burmeister, Ambuj Tewari, Walter Dempsey, Timothy NeCamp, Srijan Sen, Zhenke Wu

Open access · goldAbstract read
In one paragraph

Article in NPJ digital medicine, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 13 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
13citing papers in PubMed, 2 pooled it
9.6field-weighted citation impact, top 2% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

13 citing papers in PubMed, 2 syntheses or guidelines pooled it, 22 citations in OpenAlex.

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  10. Observational
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors at 1 institution in 1 country.

Jitao WangDepartment of Biostatistics, University of Michigan, Ann Arbor, MI, USA.ORCID http://orcid.org/0000-0003-4011-3352
Yu FangMichigan Neuroscience Institute, University of Michigan, Ann Arbor, MI, USA.ORCID http://orcid.org/0000-0002-2810-806X
Elena FrankMichigan Neuroscience Institute, University of Michigan, Ann Arbor, MI, USA.
Maureen A WaltonMichigan Neuroscience Institute, University of Michigan, Ann Arbor, MI, USA.
Margit BurmeisterMichigan Neuroscience Institute, University of Michigan, Ann Arbor, MI, USA.ORCID http://orcid.org/0000-0002-1914-2434
Ambuj TewariDepartment of Statistics, University of Michigan, Ann Arbor, MI, USA.ORCID http://orcid.org/0000-0001-6969-7844
Walter DempseyDepartment of Biostatistics, University of Michigan, Ann Arbor, MI, USA.
Timothy NeCampData Bloom Consulting LLC, Cincinnati, OH, USA.ORCID http://orcid.org/0000-0002-0192-6230
Srijan SenMichigan Neuroscience Institute, University of Michigan, Ann Arbor, MI, USA.ORCID http://orcid.org/0000-0003-4495-495X
Zhenke WuDepartment of Biostatistics, University of Michigan, Ann Arbor, MI, USA. zhenkewu@umich.edu.ORCID http://orcid.org/0000-0001-7582-669X
University of Michigan · US

Funding

Pilot and Mentoring CoreP50DA054039 · NIDA · UNIVERSITY OF MICHIGAN AT ANN ARBOR · PI LINDA M COLLINS, SUSAN A MURPHY · 2021 to 2026
$18.2M
Mobile Technology to Identify Behavorial Mechanisms Linking Genetic Variation and DepressionR01MH101459 · NIMH · UNIVERSITY OF MICHIGAN AT ANN ARBOR · PI SEN, SRIJAN · 2013 to 2023
$6.4M
Novel Methods for Intensive Longitudinal Data in SMART Studies of Drug Abuse and HIVR01DA039901 · NIDA · UNIVERSITY OF MICHIGAN AT ANN ARBOR · PI ALMIRALL, DANIEL, NAHUM-SHANI, INBAL BILLIE · 2015 to 2024
$5.4M
NIDA NIH HHS P50 DA054039NIDA NIH HHS R01 DA039901NIMH NIH HHS R01 MH101459
6 · The paper itself

Abstract

Gamification, the application of gaming elements to increase enjoyment and engagement, has the potential to improve the effectiveness of digital health interventions, while the effectiveness of competition gamification components remains poorly understood on residency. To address this gap, we evaluate the effect of smartphone-based gamified team competition intervention on daily step count and sleep duration via a micro-randomized trial on medical interns. Our aim is to assess potential improvements in the factors (namely step count and sleep) that may help interns cope with stress and improve well-being. In 1779 interns, team competition intervention significantly increases the mean daily step count by 105.8 steps (SE 35.8, p = 0.03) relative to the no competition arm, while does not significantly affect the mean daily sleep minutes (p = 0.76). Moderator analyses indicate that the causal effects of competition on daily step count and sleep minutes decreased by 14.5 steps (SE 10.2, p = 0.16) and 1.9 minutes (SE 0.6, p = 0.003) for each additional week-in-study, respectively. Intra-institutional competition negatively moderates the causal effect of competition upon daily step count by -90.3 steps (SE 86.5, p = 0.30). Our results show that gamified team competition delivered via mobile app significantly increases daily physical activity which suggests that team competition can function as a mobile health intervention tool to increase short-term physical activity levels for medical interns. Future improvements in strategies of forming competition opponents and introducing occasional competition breaks may improve the overall effectiveness.

Identifiers

PMID36631665
PMCPMC9834206
OpenAlexW4315646991

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.