Evidence map›Paper›PMID 36616875›Full record

ArticleSensors (Basel, Switzerland)2022

Deep Learning-Based ADHD and ADHD-RISK Classification Technology through the Recognition of Children's Abnormal Behaviors during the Robot-Led ADHD Screening Game.

Wonjun Lee, Sanghyub Lee, Deokwon Lee, Kooksung Jun, Dong Hyun Ahn, Mun Sang Kim

Abstract read
In one paragraph

Article in Sensors (Basel, Switzerland), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

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Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors.

Wonjun LeeSchool of Integrated Technology, Gwangju Institute of Science and Technology, Gwangju 61005, Republic of Korea.ORCID 0000-0002-5981-2375
Sanghyub LeeSchool of Integrated Technology, Gwangju Institute of Science and Technology, Gwangju 61005, Republic of Korea.ORCID 0000-0001-8363-3054
Deokwon LeeSchool of Integrated Technology, Gwangju Institute of Science and Technology, Gwangju 61005, Republic of Korea.ORCID 0000-0001-8787-5608
Kooksung JunSchool of Integrated Technology, Gwangju Institute of Science and Technology, Gwangju 61005, Republic of Korea.ORCID 0000-0002-8757-2014
Dong Hyun AhnDepartment of Psychiatry, Hanyang University Hospital, Seoul 04763, Republic of Korea.
Mun Sang KimSchool of Integrated Technology, Gwangju Institute of Science and Technology, Gwangju 61005, Republic of Korea.ORCID 0000-0002-6050-6594

Funding

GIST Research Project grant funded by the GIST in 2022Ministry of Trade, Industry and Energy 20003762The Open AI Dataset Project(AI-Hub, S.Korea) in 2022
6 · The paper itself

Abstract

Although attention deficit hyperactivity disorder (ADHD) in children is rising worldwide, fewer studies have focused on screening than on the treatment of ADHD. Most previous similar ADHD classification studies classified only ADHD and normal classes. However, medical professionals believe that better distinguishing the ADHD-RISK class will assist them socially and medically. We created a projection-based game in which we can see stimuli and responses to better understand children's abnormal behavior. The developed screening game is divided into 11 stages. Children play five games. Each game is divided into waiting and game stages; thus, 10 stages are created, and the additional waiting stage includes an explanation stage where the robot waits while explaining the first game. Herein, we classified normal, ADHD-RISK, and ADHD using skeleton data obtained through games for ADHD screening of children and a bidirectional long short-term memory-based deep learning model. We verified the importance of each stage by passing the feature for each stage through the channel attention layer. Consequently, the final classification accuracy of the three classes was 98.15% using bi-directional LSTM with channel attention model. Additionally, the attention scores obtained through the channel attention layer indicated that the data in the latter part of the game are heavily involved in learning the ADHD-RISK case. These results imply that for ADHD-RISK, the game is repeated, and children's attention decreases as they progress to the second half.

Indexed as

Attention Deficit Disorder with HyperactivityDeep LearningProblem BehaviorRoboticsVideo GamesChildHumansattention deficit hyperactivity disorderdeep learningrobotskeleton

Identifiers

PMID36616875
PMCPMC9824867

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.