ArticleScientific reports2023
Effects of exposure to immersive computer-generated virtual nature and control environments on affect and cognition.
Article in Scientific reports, 2023. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
11 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Nature-based and technology-assisted exercise for cognitive and mobility outcomes in older adults: a systematic review of randomized trials.BMC geriatrics · 2026Pooled it
- A systematic literature review and meta-analysis of virtual reality nature effects on higher education students' mental health and wellbeing.Applied psychology. Health and well-being · 2025Pooled it
- Promoting stress and anxiety recovery in older adults: assessing the therapeutic influence of biophilic green walls and outdoor view.Frontiers in public health · 2024Trial
- Effects of Digital Nature Interventions on Positive Psychological Outcomes: A Scoping Review.Behavioral sciences (Basel, Switzerland) · 2026Review
- Immersive metaverse art as a psychological intervention for depression and anxiety: a narrative review and multilevel model integrating engagement, cultural identity, and neurocognitive mechanisms.Frontiers in psychology · 2026Review
- Differential effects of simulated restorative environments on subjective and objective attentional outcomes.Frontiers in psychology · 2026Article
- The effects of biophilic design on steering performance in virtual reality.Scientific reports · 2025Article
- Age-related differences in subjective and physiological emotion evoked by immersion in natural and social virtual environments.Scientific reports · 2024Article
- The presence of an avatar can reduce cybersickness in Virtual Reality.Virtual reality · 2024Article
- Adding virtual plants leads to higher cognitive performance and psychological well-being in virtual reality.Scientific reports · 2023Article
- Efficacy of a mobile-based intervention for newly graduated nurses: A randomized controlled trial.Digital healthArticle
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Previous research has shown that exposure to immersive virtual nature environments is able to induce positive affective and physiological effects. However, research on the effects on cognitive performance is scarce. Additionally, the effects of virtual nature exposure compared to a virtual control environment with a comparable amount of virtual objects have not been examined so far. Therefore, we conducted an experiment with 27 participants to study the psychological effects of such exposure. The virtual nature consisted of a 3D model of a typical forest environment, whereas the control environment was an abstract replication of the virtual forest environment. In both environments, a virtual wooden cart was used to transport the users from the start to the end of the virtual road. The typical background noise of moving such a cart was integrated into both environments as well. In addition, the virtual nature environment included typical forest sounds in the background, whereas the control condition did not have such background sounds. Both environments were compared with regard to their effects on cognitive performance (using trail making tests (TMTA, TMTB, and TMTB-A) as well as digit span forward and digit span backward tests), perceived restorativeness, mood, stress, sense of presence, and simulator sickness. The results showed that in comparison to the control environment, exposure to the virtual nature resulted in significantly higher cognitive performance, higher perceived restorativeness, higher positive affect, higher sense of presence, lower perceived stress, and lower simulator sickness.
Indexed as
Identifiers
36604527What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.