Evidence map›Paper›PMID 36580357›Full record

ArticleJMIR human factors2022

Usability Evaluation of the Preoperative ISBAR (Identification, Situation, Background, Assessment, and Recommendation) Desktop Virtual Reality Application: Qualitative Observational Study.

Eva Mari Andreasen, Rune Høigaard, Helen Berg, Aslak Steinsbekk, Kristin Haraldstad

Abstract read
In one paragraph

Article in JMIR human factors, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 2 syntheses or guidelines pooled it.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Eva Mari Andreasen *Department of Health and Nursing Sciences, University of Agder, Kristiansand, Norway.ORCID https://orcid.org/0000-0003-4777-2406
Rune Høigaard *Department of Sport Science and Physical Education, University of Agder, Kristiansand, Norway.ORCID https://orcid.org/0000-0002-7975-992X
Helen Berg *Department of Health Sciences, Norwegian University of Science and Technology, Ålesund, Norway.ORCID https://orcid.org/0000-0002-3111-7725
Aslak Steinsbekk *Department of Public Health and Nursing, Norwegian University of Science and Technology, Trondheim, Norway.ORCID https://orcid.org/0000-0001-9090-0739
Kristin Haraldstad *Department of Health and Nursing Sciences, University of Agder, Kristiansand, Norway.ORCID https://orcid.org/0000-0002-7364-147X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundSystematic communication, such as the ISBAR (identification, situation, background, assessment, recommendation) approach, comprises a generic, transferable nontechnical skill. It can be used during the handover of patients set to undergo surgery and can be practiced in various ways, including virtual reality (VR). VR increasingly has been implemented and valued in nursing education as a positive contribution to teach students about pre- and postoperative nursing. A new nonimmersive 3D learning activity called the Preoperative ISBAR Desktop VR Application has been developed for undergraduate nursing students to learn preoperative handover using the ISBAR approach. However, the usability of this learning activity has not been studied.

objectiveThis study aimed to investigate how second-year undergraduate nursing students evaluated the usability of the Preoperative ISBAR Desktop VR Application.

methodsThis was a qualitative study with observation and interviews. The inclusion criteria were undergraduate second-year nursing students of varying ages, gender, and anticipated technological competence. The System Usability Scale (SUS) questionnaire was used to get a score on overall usability.

resultsA total of 9 second-year nursing students aged 22-29 years participated in the study. The average score on the SUS was 83 (range 0-100), which equals a "B" on the graded scale and is excellent for an adjective-grade rating. The students expressed increased motivation to learn while working in self-instructed desktop VR. Still, a few technical difficulties occurred, and some students reported that they experienced some problems comprehending the instructions provided in the application. Long written instructions and a lack of self-pacing built into the application were considered limitations.

conclusionsThe nursing students found the application to be usable overall, giving it an excellent usability score and noting that the application provided opportunities for active participation, which was motivational and facilitated their perceived learning outcomes. The next version of the application, to be used in a randomized controlled trial, will be upgraded to address technological and comprehension issues.

Indexed as

communicationdesktop virtual realityhandoverhealth care educationhealth care professionalhealth care providerISBARmedical educationmedical trainingnursenursingpreoperativeself-guidedself-instructionstudentsurgerysurgicalSystem Usability Scaletrainingundergraduateundergraduate nursing studentsusabilityusability evaluationvirtual realityVR

Identifiers

PMID36580357
PMCPMC9837706

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.