ArticleScientific reports2022
EEG-based analysis of various sensory stimulation effects to reduce visually induced motion sickness in virtual reality.
Article in Scientific reports, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 8 papers.
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Who cites it
8 citing papers in PubMed.
- Effects of Optic Flow on Electrocortical Dynamics During Walking and Stepping Over Virtual Obstacles.The European journal of neuroscience · 2026Article
- Functional brain network analysis of VR motion sickness.Experimental brain research · 2025Article
- Quantitative study on objective indicators for assessing motion sickness susceptibility based on Vestibulo-Ocular Reflex experiments.Scientific reports · 2024Article
- A Brain Network Analysis Model for Motion Sickness in Electric Vehicles Based on EEG and fNIRS Signal Fusion.Sensors (Basel, Switzerland) · 2024Article
- Investigating cortical activity during cybersickness by fNIRS.Scientific reports · 2024Article
- Effects of Transcranial Direct Current Stimulation on Clinical Features of Dizziness and Cortical Activation in a Patient with Vestibular Migraine.Brain sciences · 2024Article
- Article
- A workflow for viewing biomedical computational fluid dynamics results and corresponding data within virtual and augmented reality environments.Frontiers in medical technology · 2023Article
Corrections and comments
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Authors and funding
3 authors.
Funding
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Abstract
The use of virtual reality (VR) is frequently accompanied by motion sickness, and approaches for preventing it are not yet well established. We explored the effects of synchronized presentations of sound and motion on visually induced motion sickness (VIMS) in order to reduce VIMS. A total of 25 participants bicycle riding for 5 min with or without sound and motion synchronization presented on a head-mounted display. As a result, the VIMS scores measured by the fast motion sickness scale and simulator sickness questionnaire were significantly lower in the participants who experienced the riding scene with sound and motion than those who experienced the riding scene with sound only, motion only, or neither. Furthermore, analysis of the EEG signal showed that the higher the VIMS, the significant increase in alpha and theta waves in the parietal and occipital lobes. Therefore, we demonstrate that the simultaneous presentation of sound and motion, closely associated with synchronous and visual flow speed, is effective in reducing VIMS while experiencing simulated bicycle riding in a VR environment.
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