Evidence map›Paper›PMID 36294467›Full record

ArticleJournal of clinical medicine2022

Could an Immersive Virtual Reality Training Improve Navigation Skills in Children with Cerebral Palsy? A Pilot Controlled Study.

Roberta Nossa, Chiara Gagliardi, Daniele Panzeri, Eleonora Diella, Cristina Maghini, Chiara Genova, Anna Carla Turconi, Emilia Biffi

Registry-linked trialAbstract read
In one paragraph

Article in Journal of clinical medicine, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT07612332 (Non-Immersive Virtual Reality for Gait and Balance Training With Rehametrics in Children With Cerebral Palsy), which is not on this map. Cited by 3 papers.

0numbers the graph read from it
0cells of the map it votes in
3citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07612332 nanot yet recruitingnot on this mapstarted 2026, after this paper: background citation

Non-Immersive Virtual Reality for Gait and Balance Training With Rehametrics in Children With Cerebral Palsy: Protocol for a Pre-post Single Group Pilot Study

TypeinterventionalSponsorUniversidad Nacional de San Agustin de ArequipaRan2026 to 2026Enrolled10ConditionsCerebral Palsy (CP)Armsnon inmersive VR System
3 · Its place in the literature

Who cites it

3 citing papers in PubMed.

  1. Trial
  2. Article
  3. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Roberta NossaScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.ORCID 0000-0003-3055-2327
Chiara GagliardiScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.ORCID 0000-0001-9931-9879
Daniele PanzeriScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.ORCID 0000-0002-3511-8709
Eleonora DiellaScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.
Cristina MaghiniScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.
Chiara GenovaScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.
Anna Carla TurconiScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.
Emilia BiffiScientific Institute, IRCCS Eugenio Medea, 23842 Bosisio Parini, LC, Italy.ORCID 0000-0002-2568-9735

Funding

Fondazione Cariplo EMPATIA@Lecco projectItalian Ministry of Health Ricerca Corrente 2022 to E. BiffiRegione Lombardia EMPATIA@Lecco project
6 · The paper itself

Abstract

Children with cerebral palsy (CP) suffer deficits in their motor, sensory, and cognitive abilities, as well as in their visuospatial competences. In the last years, several authors have tried to correlate the visuospatial abilities with the navigational ones. Given their importance in everyday functions, navigation skills have been deeply studied using increasingly cutting-edge techniques such as virtual reality (VR). However, to our knowledge, there are no studies focused on training using immersive VR (IVR) in children with movement disorders. For this reason, we proposed an IVR training to 35 young participants with CP and conceived to improve their navigation skills in a "simil-real" environment while playing on a dynamic platform. A subgroup performed a part of the training which was specifically dedicated to the use of the allocentric strategy (i.e., looking for landmarks) to navigate the virtual environment. We then compared the children's navigation and spatial skills pre- and post-intervention. All the children improved their visual-spatial abilities; particularly, if the IVR activities specifically trained their ability to look for landmarks and use them to navigate. The results of this work highlight the potential of an IVR training program to increase the navigation abilities of patients with CPs.

Indexed as

cerebral palsychildrenimmersive virtual realitynavigational trainingnavigation skillsrehabilitation

Identifiers

PMID36294467
PMCPMC9604863

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.