ArticleHealthcare (Basel, Switzerland)2022
Effects of Augmented Reality Game-Based Cognitive-Motor Training on Restricted and Repetitive Behaviors and Executive Function in Patients with Autism Spectrum Disorder.
Article in Healthcare (Basel, Switzerland), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 23 papers, 10 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
23 citing papers in PubMed, 10 syntheses or guidelines pooled it, 44 citations in OpenAlex.
- Digital Horizons: Enhancing Autism Support with Augmented Reality.Journal of autism and developmental disorders · 2026Pooled it
- Effects of Virtual Reality-Based Physical Exercise Interventions on Behavioral, Executive Function, and Motor Outcomes in Children and Adolescents With Autism Spectrum Disorder: Systematic Review and Meta-Analysis.Journal of medical Internet research · 2026Pooled it
- Impact of extended reality interventions on core deficits and functional performance among individuals with autism spectrum disorder: A systematic review and meta-analysis.European child & adolescent psychiatry · 2026Pooled it
- Pooled it
- Effects of exercise interventions on executive function in autism spectrum disorder: a three-level meta-analytic review.Frontiers in psychiatry · 2026Pooled it
- The optimal exercise for improving inhibitory control in children and adolescents with NDDs: a systematic review and network meta-analysis.Frontiers in psychiatry · 2026Pooled it
- A network meta-analysis of the effects of different rehabilitation intervention strategies on executive function in children and adolescents.European journal of pediatrics · 2025Pooled it
- Effects of different exercise interventions on executive function in children with autism spectrum disorder: a network meta-analysis.Frontiers in psychiatry · 2024Pooled it
- Effects of Exergaming on executive function and motor ability in children: A systematic review and meta-analysis.PloS one · 2024Pooled it
- A network meta-analysis of the effect of physical exercise on core symptoms in patients with autism spectrum disorders.Frontiers in neurology · 2024Pooled it
- Dose-related effects of acute cycling on executive function in children with autism spectrum disorder: a within-subject repeated-measures study.Frontiers in psychology · 2026Trial
- Multimodal Human-Computer Interaction Interventions for Children and Adolescents With Autism Spectrum Disorder: A Scoping Review.Journal of autism and developmental disorders · 2026Article
- Effects of Exergame-Based Interventions on Executive Functions and Motor Skills in Children with Autism Spectrum Disorder: A Systematic Review.Sports (Basel, Switzerland) · 2026Review
- Physical activity intervention improves executive function in children with autism spectrum disorder: a meta-analysis.Frontiers in pediatrics · 2026Review
- Effects of video game-based interventions on executive functions and motor skills in children and adolescents with neurodevelopmental disorders: a systematic review and meta-analysis.Frontiers in rehabilitation sciences · 2026Review
- Efficacy of gamified digital health interventions for children and adolescents with autism spectrum disorder: a systematic review and meta-analysis.Child and adolescent psychiatry and mental health · 2025Review
- A comparison of three executive function interventions on direct and far transfer in Chilean school children: a cluster-randomized controlled protocol.BMC psychology · 2025Article
- Augmented Reality and Learning-Cognitive Outcomes in Autism Spectrum Disorder: A Systematic Review.Children (Basel, Switzerland) · 2025Review
- Executive Functions Assessment in a Child with Autism: A Pilot Single-Case Study from a Longitudinal and Mixed Methods Approach.Children (Basel, Switzerland) · 2024Article
- A Study of the Effects of Virtual Reality-Based Sports Games on Improving Executive and Cognitive Functions in Minors with ADHD-A Meta-Analysis of Randomized Controlled Trials.Behavioral sciences (Basel, Switzerland) · 2024Review
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors at 2 institutions in 1 country.
Funding
Abstract
Restricted and repetitive behaviors (RRBs) and executive dysfunction are widely acknowledged as core features and hallmarks in patients with autism spectrum disorder (ASD). This study aimed to investigate the effects of augmented reality (AR) using motivational games with cognitive-motor exercises on RRBs, executive function (EF), attention, and reaction time in patients with ASD. Twenty-four patients (range from 6 to 18 years) diagnosed with ASD were recruited from local social welfare centers and randomly allocated to the AR game-based cognitive-motor training group (study group) or the conventional cognitive training group (control group). Both groups completed 30 min training sessions, twice a week for four weeks. Outcome measures were conducted before and after the intervention. As a result, improvements were observed in all the subscales of the RRBs in the study group except for self-injurious and ritualistic behavior. Significant improvements were observed in EF and reaction time in the study group, which was significantly higher compared to the control group. With the present findings, we can suggest that cognitive-motor training using AR game-based content generates positive effects on improving executive function reaction time and accuracy of responses and has a limited effect on RRBs in patients with ASD. This can be proposed as a complementary intervention associated with individualized daily management.
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What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.