Evidence map›Paper›PMID 36291439›Full record

ArticleChildren (Basel, Switzerland)2022

New Resident Training Strategy Based on Gamification Techniques: An Escape Room on Sepsis in Children.

Carme Alejandre, Patricia Corniero, Gemma Claret, Carlos Alaez, Elisabeth Esteban, Iolanda Jordan

Open access · goldAbstract read
In one paragraph

Article in Children (Basel, Switzerland), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers.

0numbers the graph read from it
0cells of the map it votes in
9citing papers in PubMed
1.1field-weighted citation impact, top 23% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

9 citing papers in PubMed, 12 citations in OpenAlex.

  1. Article
  2. Review
  3. Article
  4. Article
  5. Article
  6. Review
  7. Article
  8. Review
  9. Sepsis and Clinical Simulation: What Is New? (and Old).Journal of personalized medicine · 2023
    Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 2 institutions in 1 country.

Carme AlejandrePaediatric Intensive Care Unit (PICU), Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregatb, 08950 Barcelona, Spain.
Patricia CornieroPaediatric Intensive Care Unit (PICU), Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregatb, 08950 Barcelona, Spain.
Gemma ClaretPaediatric Emergency Service, Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregat, 08950 Barcelona, Spain.
Carlos AlaezHospital Sant Joan de Déu Barcelona Simulation Programme, Esplugues de Llobregat, 08950 Barcelona, Spain.
Elisabeth EstebanPaediatric Intensive Care Unit (PICU), Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregatb, 08950 Barcelona, Spain.
Iolanda JordanPaediatric Intensive Care Unit (PICU), Institut de Recerca H. Sant Joan de Déu, Hospital Sant Joan de Déu, Esplugues de Llobregatb, 08950 Barcelona, Spain.
Hospital Sant Joan de Déu Barcelona · ESUniversitat de Barcelona · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

aimAdapting "escape rooms" for educational purposes is an innovative teaching method. The aim of this study was to ascertain the degree of learning of the residents. A secondary objective was to determine their degree of satisfaction.

methodsA prospective, observational study took place in October 2019. A sepsis-based escape room was designed and carried out. A mix of paediatric medical residents and paediatric nursing residents were enrolled. A prior knowledge test was carried out, which was repeated right at the end of the escape room and then again three months later. Furthermore, all participants completed an anonymous post-study survey.

resultsWe enrolled 48 residents, 79.2% of whom were women. The mean score for the pre-escape room exam was 7.85/9 (SD 1.65), that for the post-escape room exam was 8.75/9 (SD 0.53), and for the exam three months later, it was 8.30/9 (SD 0.94). Among the participants, 18.8% did not manage to leave before the established 60 min time limit. The results of the satisfaction survey showed high participant satisfaction.

conclusionsThe escape room proved to be a valuable educational game that increased students' knowledge of sepsis management and showed a positive overall perceived value among the participants.

Indexed as

escape roomgame-based learninggamificationpaediatricssimulation

Identifiers

PMID36291439
PMCPMC9600748
OpenAlexW4303628109

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.