Evidence map›Paper›PMID 36248590›Full record

SynthesisFrontiers in psychology2022

Game-related assessments for personnel selection: A systematic review.

Pedro J Ramos-Villagrasa, Elena Fernández-Del-Río, Ángel Castro

Abstract readSystematic Review
In one paragraph

Synthesis in Frontiers in psychology, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Pedro J Ramos-VillagrasaDepartment of Psychology and Sociology, Universidad de Zaragoza, Zaragoza, Spain.
Elena Fernández-Del-RíoDepartment of Psychology and Sociology, Universidad de Zaragoza, Zaragoza, Spain.
Ángel CastroDepartment of Psychology and Sociology, Universidad de Zaragoza, Teruel, Spain.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Industrial development in recent decades has led to using information and communication technologies (ICT) to support personnel selection processes. One of the most notable examples is game-related assessments (GRA), supposedly as accurate as conventional tests but which generate better applicant reactions and reduce the likelihood of adverse impact and faking. However, such claims still lack scientific support. Given practitioners' increasing use of GRA, this article reviews the scientific literature on gamification applied to personnel selection to determine whether the current state of the art supports their use in professional practice and identify specific aspects on which future research should focus. Following the PRISMA model, a search was carried out in the

Indexed as

applicant reactionsgame-based assessmentgamificationjob performancepersonnel selectionserious games

Identifiers

PMID36248590
PMCPMC9554090

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.