Evidence map›Paper›PMID 36216413›Full record

ArticleBMJ open2022

Effect of an augmented reality active video game for gait training in children with cerebral palsy following single-event multilevel surgery: protocol for a randomised controlled trial.

Anne-Laure Guinet, Michel Bams, Sandrine Payan-Terral, Néjib Khouri, Samir Otmane, Guillaume Bouyer, Eric Desailly

Registry-linked trialOpen access · goldAbstract readClinical Trial Protocol
In one paragraph

Article in BMJ open, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT04837105 (Serious Game-based Intervention in Gait Rehabilitation for Children With Cerebral Palsy), which is not on this map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
0.6field-weighted citation impact, top 33% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04837105 narecruitingnot on this map

Serious Game-based Intervention in Gait Rehabilitation for Children With Cerebral Palsy: Randomized Control Trial

TypeinterventionalSponsorFondation Ellen PoidatzRan2021 to 2025Enrolled14ConditionsCerebral Palsy, Gait Disorders, NeurologicArmsSerious game ARROW CP, Treadmill
3 · Its place in the literature

Who cites it

1 citing paper in PubMed, 4 citations in OpenAlex.

  1. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 2 institutions in 1 country.

Anne-Laure GuinetPôle Recherche & Innovation, Fondation Ellen Poidatz, Saint Fargeau Ponthierry, France anne-laure.guinet@fondationpoidatz.com.ORCID 0000-0002-2957-1849
Michel BamsCentre de Rééducation Fonctionnelle, Fondation Ellen Poidatz, Saint Fargeau Ponthierry, France.
Sandrine Payan-TerralCentre de Rééducation Fonctionnelle, Fondation Ellen Poidatz, Saint Fargeau Ponthierry, France.
Néjib KhouriCentre de Rééducation Fonctionnelle, Fondation Ellen Poidatz, Saint Fargeau Ponthierry, France.
Samir OtmaneIBISC Laboratory, Universite Paris-Saclay, Paris, France.
Guillaume BouyerIBISC Laboratory, Universite Paris-Saclay, Paris, France.
Eric DesaillyPôle Recherche & Innovation, Fondation Ellen Poidatz, Saint Fargeau Ponthierry, France.
Fondation de France · FRUniversité Paris-Saclay · FR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

introductionIn paediatric rehabilitation, fun and motivation are also critical keys to successful therapy. A variety of interventions have shown positive effects, high level of interest, compliance and engagement with active video game (AVG).This seems to be an interesting approach for the postoperative gait rehabilitation of children with cerebral palsy (CP). In this study, we will investigate if an overground gait training (GT) delivered through an AVG can improve walking capacity and anaerobic performance. METHODS AND ANALYSIS: This study is a randomised clinical controlled trial. A total of 14 children and adolescents in the age of 10-18 years with CP will be included. The minimum time between surgery and inclusion will be 7 weeks. The test group will participate in the GT programme with Augmented Reality Rehabilitation of Walking-Cerebral Palsy AVG, control group will receive GT on a treadmill. The primary outcome is the 6-Min Walk Test assessing walking capacity; secondary outcomes are the Muscle Power Sprint Test for anaerobic performance and Shuttle Run Test for physical fitness level. Satisfaction is tested with the Physical Activity Enjoyment Scale. ETHICS AND DISSEMINATION: The findings will be disseminated by publications in peer-reviewed journals and conferences. This study received agreement from French ethic committee (Comité de Protection des Personnes Sud-Est VI-Number 2020-A02959-30). TRIAL REGISTRATION NUMBER: NCT04837105.

Indexed as

Augmented RealityCerebral PalsyVideo GamesAdolescentChildExercise TherapyGaitHumansRandomized Controlled Trials as TopicClinical trialsDevelopmental neurology & neurodisabilityPaediatric neurologyPaediatric orthopaedicsREHABILITATION MEDICINE

Identifiers

PMID36216413
PMCPMC9558782
OpenAlexW4304080601

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.