Evidence map›Paper›PMID 36210874›Full record

ArticleHealth science reports2022

Virtual reality applications for rehabilitation of COVID-19 patients: A systematic review.

Milad Ahmadi Marzaleh, Mahmoudreza Peyravi, Negar Azhdari, Kambiz Bahaadinbeigy, Roxana Sharifian, Taha Samad-Soltani, Fatemeh Sarpourian

Open access · goldAbstract read
In one paragraph

Article in Health science reports, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers.

0numbers the graph read from it
0cells of the map it votes in
11citing papers in PubMed
2.7field-weighted citation impact, top 8% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

11 citing papers in PubMed, 23 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 3 institutions in 1 country.

Milad Ahmadi MarzalehDepartment of Health in Disasters and Emergencies, Health Human Resources Research Center, School of Management and Medical Informatics Shiraz University of Medical Sciences Shiraz Iran.ORCID 0000-0003-1743-0093
Mahmoudreza PeyraviDepartment of Health in Disasters and Emergencies, Health Human Resources Research Center, School of Management and Medical Informatics Shiraz University of Medical Sciences Shiraz Iran.ORCID 0000-0001-8111-3231
Negar AzhdariSchool of Rehabilitation Sciences Shiraz University of Medical Sciences Shiraz Iran.ORCID 0000-0003-3596-5323
Kambiz BahaadinbeigySchool of Management and Medical Informatics Kerman University of Medical Sciences Kerman Iran.ORCID 0000-0002-5430-3758
Roxana SharifianDepartment of Health Information Technology, School of Management and Medical Informatics Shiraz University of Medical Sciences Shiraz Iran.ORCID 0000-0002-6593-8302
Taha Samad-SoltaniDepartment of Health Information Management, School of Management and Medical Informatics Tabriz University of Medical Sciences Tabriz Iran.ORCID 0000-0002-1555-4714
Fatemeh SarpourianDepartment of Health Information Technology, School of Management and Medical Informatics Shiraz University of Medical Sciences Shiraz Iran.ORCID 0000-0003-1046-387X
Shiraz University of Medical Sciences · IRKerman University of Medical Sciences · IRTabriz University of Medical Sciences · IR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Background and Aims: The COVID-19 pandemic has changed people's lifestyles as well as the way healthcare services are delivered. Undoubtedly, the difficulties associated with COVID-19 infection and rehabilitation and those associated with quarantine and viral preventive efforts may exacerbate the need for virtual reality to be used as a part of a complete rehabilitation strategy for these individuals. Thus, the present research aimed to evaluate the potential uses of virtual reality for the rehabilitation of individuals suffering from COVID-19. Methods: From 2019 to March 1, 2022, a systematic search was conducted in PubMed, Cochran Library, Scopus, Science Direct, ProQuest, and Web of Science databases. The papers were selected based on search terms and those that discussed the use of virtual reality in the rehabilitation of COVID-19 patients were reviewed. Each step of the study was reviewed by two authors. Results: A total of 699 papers were found during the first search. Three papers were chosen for further investigation after a thorough evaluation of the publications' titles, abstracts, and full texts. Cross-sectional studies, randomized controlled clinical trials, and case reports comprised 33%, 33%, and 33% of the publications, respectively. Based on the results, people suffering from COVID-19 were the focus of two papers (66%) that employed immersion virtual reality for cognitive rehabilitation, whereas one study (33%) used non-immersive virtual reality for physical rehabilitation. In two papers (66%), virtual reality was also offered to patients in the form of a game. Conclusion: According to the results of the present research, virtual reality games may enhance functional and cognitive consequences, contentment levels among patients, and their ability to take charge of their own health care. In light of the obstacles faced by COVID-19 patients, alterations in the delivery of healthcare, and the significance of rehabilitation in this group during quarantine, new techniques have been considered for these patients to maintain treatment, return to regular life, and enhance their standard of life.

Indexed as

COVID‐19healthrehabilitationvirtual reality

Identifiers

PMID36210874
PMCPMC9528946
OpenAlexW4300863069

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.