ArticleComputational intelligence and neuroscience2022
Intelligent Animation Creation Method Based on Spatial Separation Perception Algorithm.
Article in Computational intelligence and neuroscience, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Not yet cited in PubMed.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
0 citing papers in PubMed.
No citing paper in PubMed yet.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
1 author.
Funding
No grant is acknowledged in the PubMed record.
Abstract
In the computer group animation creation technology, the artificial life method of computer animation overcomes the defects of traditional animation creation technology and greatly improves the animation creation efficiency. However, due to the increasing complexity of the animation character modeling technology used in this method, the coupling degree between the models of the animation system is also increasing, which makes the animation creation increasingly difficult. Especially, when the number of characters' increases, the computation will increase rapidly in a nonlinear way, which greatly affects the real-time animation creation and limits the wide application of this method. In this paper, we have conducted an in-depth study and implementation of the design of the animation character model and its implementation technology, analyzed and designed the group animation character model, and designed the space separation perception algorithm to effectively reduce the design difficulty of the character biomechanical model, reduce the amount of computation, and further ensure the real time of large-scale group animation creation. Therefore, the research reduces the coupling between animation system models without reducing the animation effect and real-time performance. It reduces the amount of computer operation, meets the real-time requirements of large-scale group animation creation, and has important significance and value.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.