Evidence map›Paper›PMID 36168965›Full record

ArticlePsyCh journal2022

Inside the Michelangelo effect: The role of art and aesthetic attractiveness on perceived fatigue and hand kinematics in virtual painting.

Marco Iosa, Fabiano Bini, Franco Marinozzi, Gabriella Antonucci, Simona Pascucci, Giulia Baghini, Valeria Guarino, Stefano Paolucci, Giovanni Morone, Gaetano Tieri

Open access · hybridAbstract read
In one paragraph

Article in PsyCh journal, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed
1.6field-weighted citation impact, top 17% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 14 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

10 authors at 4 institutions in 1 country.

Marco IosaDepartment of Psychology, Sapienza University of Rome, Rome, Italy.ORCID https://orcid.org/0000-0003-2434-3887
Fabiano BiniIRCCS Fondazione Santa Lucia, Rome, Italy.
Franco MarinozziIRCCS Fondazione Santa Lucia, Rome, Italy.
Gabriella AntonucciDepartment of Psychology, Sapienza University of Rome, Rome, Italy.
Simona PascucciDepartment of Mechanical and Aerospace Engineering, Sapienza University of Rome, Rome, Italy.
Giulia BaghiniDepartment of Mechanical and Aerospace Engineering, Sapienza University of Rome, Rome, Italy.
Valeria GuarinoDepartment of Psychology, Sapienza University of Rome, Rome, Italy.
Stefano PaolucciIRCCS Fondazione Santa Lucia, Rome, Italy.
Giovanni MoroneDepartment of Life, Health and Environmental Sciences, University of L'Aquila, L'Aquila, Italy.
Gaetano TieriIRCCS Fondazione Santa Lucia, Rome, Italy.
Fondazione Santa Lucia · ITSapienza University of Rome · ITUnitelma Sapienza University · ITUniversity of L'Aquila · IT

Funding

Italian Ministry of Health: Neuro-Metaverse; Sapienza University: Neuroartifact
6 · The paper itself

Abstract

It has recently been discovered that during a virtual reality task of painting, if the subjects have the illusion of recreating an artistic masterpiece, they improve their performances and perceive less fatigue compared to simply coloring a virtual canvas. This phenomenon has been called the Michelangelo effect. However, it was unclear if this effect was related to the aesthetic experience of beauty or if it was specific to artistic stimuli. To clarify this point, 26 healthy subjects performed the virtual task of erasing a blank sheet on the canvas, revealing an image that could be a painting or a photo, classified as beautiful or not. Beautiful paintings were famous artistic portraits, non-beautiful paintings were rough reproductions of them. Photos of popular people were matched with paintings according to their similarity for somatic traits, posture, and clothes. Beautiful and non-beautiful photos were classified according to whether the pictured person was famous or not for their beauty. For each stimulus the objective beauty, subjective beauty, and effort to complete the task perceived by the subject were self-assessed on a numerical rating scale, recorded and analyzed. Furthermore, the hand kinematic trajectory was instrumentally recorded and its spatiotemporal parameters were computed. Less fatigue was perceived for the paintings than for the photos (p = .020), but not for beautiful versus non-beautiful stimuli (p = .325). Only in the artistic stimuli, subjective beauty was found to be negatively correlated with perceived fatigue (p = .030) and performed errors (p = .005). The kinematic parameters were found to be affected by the interactions between the gender of the participant and that of the person in the photo. These results supported the idea that the Michelangelo effect was stronger when subjects interacted with artefacts, modulated by the perceived beauty of the artistic stimulus.

Indexed as

IllusionsPaintingsBiomechanical PhenomenaEstheticsFatigueHumansaestheticsartkinematicneuroaestheticsneurorehabilitationpaint

Identifiers

PMID36168965
PMCPMC9827837
OpenAlexW4297461058

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.