SynthesisJournal of behavioral addictions2022
Gaming motivations and gaming disorder symptoms: A systematic review and meta-analysis.
Synthesis in Journal of behavioral addictions, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 50 papers, 2 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
50 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Factors Associated With Digital Addiction: Umbrella Review.JMIR mental health · 2025Pooled it
- Why You Gamble Matters: A Systematic Review and Meta-analysis of the Association Between Gambling Motivation and Problem Gambling.Journal of gambling studies · 2025Pooled it
- Evaluation of a multicomponent positive psychology program to prevent gaming disorder and enhance mental wellness in primary pupils: A randomized controlled trial.Journal of behavioral addictions · 2024Trial
- Problematic Online Gaming and Gambling Among First-Year University Students: Identification of Profiles and Psychological Vulnerabilities.Journal of gambling studies · 2026Article
- Preliminary Outcomes of a Five-Session Motivation-Centered Program for Internet Gaming Disorder: A Completer Analysis of a Randomized Trial.Behavioral sciences (Basel, Switzerland) · 2026Article
- Identify Candidate Intervention and Prevention Targets for Internet Gaming Disorder: Evidence from Network Analysis and Simulation Interventions.European addiction research · 2026Article
- "Controlled by the game"- interviews on why regaining control over gaming is difficult for patients with gaming disorder.BMC psychology · 2026Article
- Gaming disorder and compensation-based gaming motivations: A longitudinal study of emerging adults.Journal of behavioral addictions · 2026Article
- Psychological correlates of problematic short video use risk profiles: A latent profile and network analysis.BMC psychology · 2026Article
- Understanding internet gaming disorder in Mexican university students: prevalence and associated factors.Scientific reports · 2026Article
- Coping, escapism, and fantasy motives and depression symptoms mediate the relationship between emotion dysregulation and gaming disorder.Addictive behaviors reports · 2026Article
- Introjected regulation is the primary predictor of gaming disorder symptoms across WHO and APA criteria in a representative sample of Polish adolescents.Scientific reports · 2026Article
- Mental Health Professionals' Views on Gaming to Inform Game-Based Interventions: Qualitative Cross-Sectional Study.JMIR serious games · 2026Article
- Driven by motivation, fueled by rage, and struggling to disengage: a serial mediation model of internet gaming disorder in adolescents.Scientific reports · 2026Article
- Why gamers get hooked: the role of reinforcement-based motives and gender in the risk of internet gaming disorder.Frontiers in psychology · 2026Article
- Cross-sectional correlates and indirect associations linking parental warmth to scores on a study-specific gaming-related symptom index in senior-high-school and university students.Frontiers in psychiatry · 2026Article
- Post-gaming return to reality: a key factor in predicting the positive and negative outcomes of escapism.Frontiers in psychiatry · 2026Article
- Problematic gaming in occasional, low, intermediate or heavy use gamers - not all screen time is created equal - A reanalysis.PloS one · 2026Article
- Medium-specific escape motivation in internet gaming disorder and problematic social media use among Chinese university students: the role of self-control.Frontiers in public health · 2026Article
- Psychological and motivational factors associated with addiction tendencies to gaming, video viewing, and social networking services use among high school students: A cross-sectional study.PCN reports : psychiatry and clinical neurosciences · 2025Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Background and aims: The present systematic review and meta-analysis aimed to synthesize the available literature on the relationship between gaming motivations and gaming disorder symptoms. Specifically, to (1) explore what gaming motivation questionnaires and classifications are used in studies on gaming disorder symptoms and (2) investigate the relationship between motivational factors and symptoms of gaming disorder. Method: An electronic database search was conducted via EBSCO (MEDLINE and PsycINFO) and the Web of Science Core Collection. All studies using validated measurements on gaming disorder symptoms and gaming motivations and available correlation coefficients of the relationship between gaming disorder and gaming motivations were included. The meta-analyses were conducted using a random-effects model. Results: In total, 49 studies (k = 58 independent sub-samples), including 51,440 participants, out of which 46 studies (k = 55 sub-samples, n = 49,192 participants) provided data for the meta-analysis. The synthesis identified fourteen different gaming motivation instruments, seven unique motivation models, and 26 motivational factors. The meta-analysis showed statistically significant associations between gaming disorder symptoms and 23 out of 26 motivational factors, with the majority of the pooled mean effect sizes ranging from small to moderate. Moreover, large heterogeneity was observed, and the calculated prediction intervals indicated substantial variation in effects across populations and settings. Motivations related to emotional escape were robustly associated with gaming disorder symptoms. Discussion and conclusions: The present meta-analysis reinforces the importance of motivational factors in understanding problematic gaming behavior. The analysis showed significant heterogeneity in most outcomes, warranting further investigation. Registration detail: PROSPERO (CRD42020220050).
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.