ArticleExperimental brain research2022
Benefits of active listening during 3D sound localization.
Article in Experimental brain research, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers.
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Who cites it
11 citing papers in PubMed.
- Training spatial hearing in unilateral cochlear implant users through reaching to sounds in virtual reality.European archives of oto-rhino-laryngology : official journal of the European Federation of Oto-Rhino-Laryngological Societies (EUFOS) : affiliated with the German Society for Oto-Rhino-Laryngology - Head and Neck Surgery · 2023Trial
- Natural auditory behaviors invoke cognitive brain networks.Current opinion in neurobiology · 2026Review
- An Augmented Reality Audio-Motor Training Game for Improving Speech-in-Noise Perception: Single-Arm Pilot Feasibility Study.JMIR formative research · 2026Article
- The influence of postural load and early aging on dynamic sound localization: Evidence for reduced cognitive-motor reserve.Attention, perception & psychophysics · 2026Article
- Action toward sound sources enhances auditory spatial confidence: on the metacognitive consequences of reaching to sounds.Psychological research · 2025Article
- Active listening modulates the spatial hearing experience: a multicentric study.Experimental brain research · 2024Article
- Spatial hearing training in virtual reality with simulated asymmetric hearing loss.Scientific reports · 2024Article
- Sound localization in noisy contexts: performance, metacognitive evaluations and head movements.Cognitive research: principles and implications · 2024Article
- Spontaneous head-movements improve sound localization in aging adults with hearing loss.Frontiers in human neuroscience · 2022Article
- Adapting to altered auditory cues: Generalization from manual reaching to head pointing.PloS one · 2022Article
- Toward Sound Localization Testing in Virtual Reality to Aid in the Screening of Auditory Processing Disorders.Trends in hearingArticle
Corrections and comments
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Authors and funding
8 authors.
Funding
Abstract
In everyday life, sound localization entails more than just the extraction and processing of auditory cues. When determining sound position in three dimensions, the brain also considers the available visual information (e.g., visual cues to sound position) and resolves perceptual ambiguities through active listening behavior (e.g., spontaneous head movements while listening). Here, we examined to what extent spontaneous head movements improve sound localization in 3D-azimuth, elevation, and depth-by comparing static vs. active listening postures. To this aim, we developed a novel approach to sound localization based on sounds delivered in the environment, brought into alignment thanks to a VR system. Our system proved effective for the delivery of sounds at predetermined and repeatable positions in 3D space, without imposing a physically constrained posture, and with minimal training. In addition, it allowed measuring participant behavior (hand, head and eye position) in real time. We report that active listening improved 3D sound localization, primarily by ameliorating accuracy and variability of responses in azimuth and elevation. The more participants made spontaneous head movements, the better was their 3D sound localization performance. Thus, we provide proof of concept of a novel approach to the study of spatial hearing, with potentials for clinical and industrial applications.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.