Evidence map›Paper›PMID 36071210›Full record

ArticleExperimental brain research2022

Benefits of active listening during 3D sound localization.

V Gaveau, A Coudert, R Salemme, E Koun, C Desoche, E Truy, A Farnè, F Pavani

Abstract read
In one paragraph

Article in Experimental brain research, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers.

0numbers the graph read from it
0cells of the map it votes in
11citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

11 citing papers in PubMed.

  1. Training spatial hearing in unilateral cochlear implant users through reaching to sounds in virtual reality.European archives of oto-rhino-laryngology : official journal of the European Federation of Oto-Rhino-Laryngological Societies (EUFOS) : affiliated with the German Society for Oto-Rhino-Laryngology - Head and Neck Surgery · 2023
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

V GaveauIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France. valerie.gaveau@inserm.fr.ORCID http://orcid.org/0000-0002-2255-5766
A CoudertIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
R SalemmeIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
E KounIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
C DesocheIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
E TruyIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
A FarnèIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.
F PavaniIntegrative Multisensory Perception Action & Cognition Team-ImpAct, Lyon Neuroscience Research Center, INSERM U1028, CNRS U5292, 16 Av. Doyen Lépine, BRON cedex, 69500, Lyon, France.

Funding

ANR (FR) ANR-10-IBHU-0003ANR (FR) ANR (16-CE17-0016-01 VIRTUALHEARING3DCNRS-PICS (FR) PHC GaliléeIDEX (FR) 'Senses In Space Lab'LABEX CORTEX (FR) ANR-11- LABX-0042
6 · The paper itself

Abstract

In everyday life, sound localization entails more than just the extraction and processing of auditory cues. When determining sound position in three dimensions, the brain also considers the available visual information (e.g., visual cues to sound position) and resolves perceptual ambiguities through active listening behavior (e.g., spontaneous head movements while listening). Here, we examined to what extent spontaneous head movements improve sound localization in 3D-azimuth, elevation, and depth-by comparing static vs. active listening postures. To this aim, we developed a novel approach to sound localization based on sounds delivered in the environment, brought into alignment thanks to a VR system. Our system proved effective for the delivery of sounds at predetermined and repeatable positions in 3D space, without imposing a physically constrained posture, and with minimal training. In addition, it allowed measuring participant behavior (hand, head and eye position) in real time. We report that active listening improved 3D sound localization, primarily by ameliorating accuracy and variability of responses in azimuth and elevation. The more participants made spontaneous head movements, the better was their 3D sound localization performance. Thus, we provide proof of concept of a novel approach to the study of spatial hearing, with potentials for clinical and industrial applications.

Indexed as

Sound LocalizationAuditory PerceptionCuesHead MovementsHearingHumansActive perceptionHead movementsMotion trackingSpatial hearingVirtual reality

Identifiers

PMID36071210
PMCPMC9587935

What OpenQuestion holds

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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.