ArticleChild and adolescent psychiatry and mental health2022
Relationship between time spent playing internet gaming apps and behavioral problems, sleep problems, alexithymia, and emotion dysregulations in children: a multicentre study.
Article in Child and adolescent psychiatry and mental health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 19 papers.
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Who cites it
19 citing papers in PubMed, 39 citations in OpenAlex.
- Before it is too late: primary school students and their mental health challenges in Southern Thailand.Social psychiatry and psychiatric epidemiology · 2026Article
- Psychological Correlates of Problematic Gaming Behaviour in Medical Students: A Cross-Sectional Analysis of Structural and Contextual Factors.Healthcare (Basel, Switzerland) · 2026Article
- Analysis and research on multilevel video game addiction characteristics among children and adolescents based on association rules.Scientific reports · 2026Article
- Prevalence of Internet gaming disorder, and its association with aggression, impulsivity and suicide ideation among university students.BMC psychology · 2026Article
- Insomnia Among Adolescents in Northern Peru: Associations with Psychosocial, Health-Related, and Educational Factors in a Cross-Sectional Study Across Five Schools.Journal of clinical medicine · 2026Article
- The Differential Associations Between Passive and Interactive Screentime and Sleep Duration Among 8th and 11th Grade Adolescents.Children (Basel, Switzerland) · 2026Article
- Emotional Insecurity and Non-Suicidal Self-Injury among Chinese Early Adolescents: A Longitudinal Moderated Mediation Model Involving Internet Gaming Disorder and Peer Victimization.Child psychiatry and human development · 2025Article
- Influence of digital behavior and sleep quality on periodontal status in adolescents: a cross-sectional study.BMC oral health · 2025Article
- Sleep Quality as a Mediator of Internet Gaming Disorder and Executive Dysfunction in Adolescents: Cross-Sectional Questionnaire Study.Journal of medical Internet research · 2025Article
- Technology Addiction: Effects of Electronic Games and Social Media Use on Academic Performance and Symptoms of Psychiatric Disorders Among School-Age Adolescents.Health science reports · 2025Article
- Impaired sleep quality mediates the relationship between internet gaming disorder and conduct problems among adolescents: a three-wave longitudinal study.Child and adolescent psychiatry and mental health · 2025Article
- The role of social support in mitigating the effects of increased screen time on adolescent mental health.PLOS mental health · 2025Article
- Associations between different types of screen-based sedentary behavior and sleep among Chinese children and adolescents.Frontiers in public health · 2025Article
- Parental Phubbing Behavior and Adolescents' Online Gaming Time: The Mediating Role of Electronic Health Literacy.Behavioral sciences (Basel, Switzerland) · 2024Article
- Investigating the mechanisms of internet gaming disorder and developing intelligent monitoring models using artificial intelligence technologies: protocol of a prospective cohort.BMC public health · 2024Article
- Investigating the interplay between gaming disorder and functional impairments in professional esports gaming.Scientific reports · 2024Article
- Prevalence of internet gaming addiction and its association with sleep quality in medical students.Industrial psychiatry journal · 2023Article
- Epilepsy and Attention Deficit Hyperactivity Disorder: Connection, Chance, and Challenges.International journal of molecular sciences · 2023Review
- The moderating effect of alexithymia on the relationship between stress and cyberchondria.Frontiers in psychiatry · 2022Article
Corrections and comments
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Authors and funding
5 authors at 4 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundInternet gaming addiction (IGA) is a serious condition that can significantly impact personal and social functioning. Many studies of IGA have been conducted in adolescents and young adults, but there are limited data available in children. We investigated the time spent using internet gaming apps in children and its association with behavioral problems, sleep problems, alexithymia, and emotional regulation.
methodsThe research populations (N = 564) were categorized based on the number of hours spent using online gaming applications. The Strengths and Difficulties Questionnaire, the Children's Sleep Habits Questionnaire Abbreviated, the Children's Alexithymia Measure (CAM), and the Clinical Evaluation of Emotional Regulation-9 were used to assess all participants.
resultsCompared to other groups, children who used internet gaming applications for more than 6 h had a higher proportion of abnormal responses on the emotional symptoms and hyperactivity scales. Children who used internet gaming applications for more than 6 h had the poorest sleep quality (75%), while children who used internet gaming applications for 1-2 h had the best (36.7%). Participants who used internet gaming apps for 1-2 h had significantly lower mean total scores on the emotional regulation scale and total CAM, whereas those using internet gaming apps for more than 6 h had the highest mean scores in the CAM.
conclusionsExcessive use of internet gaming apps during childhood may be associated with hyperactivity, peer problems, high socioeconomic level, alexithymia concerns, shorter daytime sleep duration, and a delayed morning wake-up.
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