Evidence map›Paper›PMID 35886180›Full record

ArticleInternational journal of environmental research and public health2022

The Impact of Pandemic-Related Life Stress on Internet Gaming: Social Cynicism and Gaming Motivation as Serial Mediators.

Elsie Yan, Rong-Wei Sun, Anise M S Wu, Daniel W L Lai, Vincent W P Lee

Abstract read
In one paragraph

Article in International journal of environmental research and public health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

5 citing papers in PubMed.

  1. Article
  2. Article
  3. Meaning in Life, Social Axioms, and Emotional Outcomes during the First Outbreak of COVID-19 in Hong Kong.International journal of environmental research and public health · 2023
    Article
  4. Review
  5. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Elsie YanDepartment of Applied Social Sciences, The Hong Kong Polytechnic University, Hong Kong SAR, China.ORCID 0000-0002-4959-0836
Rong-Wei SunDepartment of Applied Social Sciences, The Hong Kong Polytechnic University, Hong Kong SAR, China.ORCID 0000-0003-0034-1422
Anise M S WuDepartment of Psychology, Faculty of Social Sciences, University of Macau, Macau SAR, China.ORCID 0000-0001-8174-6581
Daniel W L LaiFaculty of Social Sciences, Baptist University of Hong Kong, Hong Kong SAR, China.
Vincent W P LeeDepartment of Applied Social Sciences, The Hong Kong Polytechnic University, Hong Kong SAR, China.ORCID 0000-0003-4574-636X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

A heightened interest in online gaming has emerged during COVID-19, and people have become increasingly vulnerable to internet gaming disorder (IGD). However, playing video games can also have a positive effect; gaming has been recognized as an efficient coping strategy. Currently, relatively little is understood about how online gaming can turn from an efficient coping strategy into an addiction disorder. This study investigated the mediating roles of social cynicism, escape and coping motives on the association between daily disruption during COVID-19 and IGD, seeking to reveal the underlying mechanism that influences the effects of gaming. A total of 203 participants in Hong Kong who reported having played electronic games during COVID-19 were surveyed. We conducted three hierarchical multiple regressions, then tested a serial mediation model using path analysis with structural equation modeling. The results revealed that escape motives significantly mediated the relationship between daily disruption related to COVID-19 and IGD, but no such effect was found for coping motives. Social cynicism alone was not a significant mediator, but social cynicism and escape motives in series mediated the relationship between daily disruption and IGD. These difference outcomes suggested different underlying mechanisms of escape and coping motives.

Indexed as

Behavior, AddictiveCOVID-19Video GamesHumansInternetMotivationPandemicsStress, PsychologicalCOVID-19 pandemicgaming motivationinternet gaminglife stresssocial cynicism

Identifiers

PMID35886180
PMCPMC9316489

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.