Evidence map›Paper›PMID 35870986›Full record

ArticleBMC sports science, medicine & rehabilitation2022

Are active video games useful in the development of gross motor skills among non-typically developing children? A meta-analysis.

Sen Li, Yang Song, Zhidong Cai, Qingwen Zhang

Open access · goldAbstract read
In one paragraph

Article in BMC sports science, medicine & rehabilitation, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers, 5 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed, 5 pooled it
6.0field-weighted citation impact, top 3% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 5 syntheses or guidelines pooled it, 26 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 3 institutions in 1 country.

Sen LiSchool of Physical Education, Shanghai University of Sport, Hengren Road 200, Shanghai, 200438, China.
Yang SongRizhao Sports School, Rizhao, 276800, China.
Zhidong CaiSchool of Physical Education, Shanghai University of Sport, Hengren Road 200, Shanghai, 200438, China.
Qingwen ZhangSchool of Physical Education, Shanghai University of Sport, Hengren Road 200, Shanghai, 200438, China. zqw@lixin.edu.cn.ORCID http://orcid.org/0000-0002-0016-4940
Shanghai University of Sport · CNPeople’s Hospital of Rizhao · CNShanghai Lixin University of Accounting and Finance · CN

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundProficiency in gross motor skills (GMS) lays the foundation for developing more complex motor skills. Improving these motor skills may provide enhanced opportunities for the development of a variety of perceptual, social, and cognitive skills. However, GMS development and intervention effects are not ideal for many non-typically developing children.

objectiveTo systematically evaluate the effect of active video games on the development of gross motor skills in non-typically developing children and adolescents.

methodsSeven Chinese and English databases were searched for randomized controlled trials, and the risk of bias in included studies were qualitative evaluation according to the revised Cochrane risk of bias tool for randomised trials (RoB 2). Then a meta-analysis was conducted to estimate the overall effect of active video games on the development of gross motor skills in non-typically developing children.

resultsTwenty papers were included. In the three subordinate concepts of gross motor skills, active video games significantly improved locomotor skills [ SMD = 0.59, 95% CI (0.40, 0.77)] and non-locomotor skills [SMD = 0.51, 95% CI (0.20, 0.81)] in non-typically developing children. However, there was no significant difference compared with the control group [ SMD = 0.32, 95% CI (- 0.17, 0.82)] in object control skills.

conclusionsThe study shows that active video games can improve locomotor skill and stability skill in non-typically developing children, but the effect on object control skill is uncertain, and more high-quality literature needs to be included in the future. Trial registration The meta-analysis was registered on INPLASY (202,250,124) and is available in full on inplasy.com ( https://inplasy.com/inplasy-2022-5-0124/ ).

Indexed as

Active video gamesGross motor skillMeta-analysisNon-typically developing children

Identifiers

PMID35870986
PMCPMC9308223
OpenAlexW4286715984

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.