Evidence map›Paper›PMID 35754755›Full record

ArticleJournal of family & community medicine

Internet gaming disorder: Its prevalence and associated gaming behavior, anxiety, and depression among high school male students, Dammam, Saudi Arabia.

Mohammed A Alhamoud, Ahmed A Alkhalifah, Abdullatif K Althunyan, Tajammal Mustafa, Hatem A Alqahtani, Feras A Al Awad

Open access · goldAbstract read
In one paragraph

Article in Journal of family & community medicine. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 26 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
26citing papers in PubMed, 2 pooled it
13.0field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

26 citing papers in PubMed, 2 syntheses or guidelines pooled it, 37 citations in OpenAlex.

  1. Pooled it
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  6. What Drives Saudi Gamers? A Study of Gender, Genre, and Geography.Behavioral sciences (Basel, Switzerland) · 2026
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  18. Prevalence of video gaming disorder in Saudi Arabia: a school-based national study.The Journal of the Egyptian Public Health Association · 2024
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 1 institution in 1 country.

Mohammed A AlhamoudCollege of Medicine, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Ahmed A AlkhalifahCollege of Medicine, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Abdullatif K AlthunyanDepartment of Family and Community Medicine, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Tajammal MustafaDepartment of Family and Community Medicine, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Hatem A AlqahtaniDepartment of Family and Community Medicine, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Feras A Al AwadDepartment of Psychiatry, Imam Abdulrahman Bin Faisal University, Dammam, Saudi Arabia.
Imam Abdulrahman Bin Faisal University · SA

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundVideo games have become popular in the last few decades, resulting in an increase in reported negative consequences. This study aimed to assess the prevalence of internet gaming disorder (IGD), its association with gaming behavior, depression, and anxiety in male high school students. MATERIALS AND

methodsThis cross-sectional study involved male high school students in Dammam. Schools were selected using stratified random sampling, and data were collected using a self-administered questionnaire. Data analyzed using SPSS v23.0; the initial analysis included descriptive statistics. Continuous and ordinal variables were compared using

resultsA total of 726 high school gamers were involved, 87% of whom were Saudi, with a mean age of 16.92 years and 45% were from public schools. The mean IGD score was 18.12, and the prevalence of IGD was 21.85%. Students who spent ≥4 h/day on weekdays or ≥6 h/day at weekends on videogames and gamers who spent ≥200 Saudi Riyals per month on gaming had significantly higher mean IGD scores (

conclusionIGD is a concerning psychiatric disorder in male high school students. It is associated with certain gaming behavior and other mental problems. We recommend future larger-scale research that includes females as well.

Indexed as

Addictionanxietydepressioninternet gaming disorderonline gamesvideogames

Identifiers

PMID35754755
PMCPMC9221232
OpenAlexW4283653616

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-SA
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.