Evidence map›Paper›PMID 35730901›Full record

Trial reportJournal of rehabilitation medicine2022

Bilateral Movement-based Computer Games Improve Sensorimotor Functions in Subacute Stroke Survivors.

Stefanie S L Lam, Tai Wa Liu, Shamay S M Ng, Charles W K Lai, Jean Woo

Open access · goldAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Journal of rehabilitation medicine, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers, 3 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed, 3 pooled it
1.6field-weighted citation impact, top 16% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed, 3 syntheses or guidelines pooled it, 15 citations in OpenAlex.

  1. Pooled it
  2. Pooled it
  3. Pooled it
  4. Review
  5. Review
  6. Article
4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

5 authors at 3 institutions in 2 countries.

Stefanie S L LamPhysiotherapy Department, Shatin Hospital, Shatin.
Tai Wa LiuSchool of Nursing and Health Studies, Hong Kong Metropolitan University, Ho Man Tin.
Shamay S M NgDepartment of Rehabilitation Sciences, The Hong Kong Polytechnic University, Hung Hom. Shamay.ng@polyu.edu.hk.
Charles W K LaiPhysiotherapy Department, Shatin Hospital, Shatin; Department of Rehabilitation Sciences, The Hong Kong Polytechnic University, Hung Hom.
Jean WooDepartment of Medicine & Therapeutics, The Chinese University of Hong Kong, Shatin, Hong Kong (SAR).
Hong Kong Polytechnic University · HKChinese University of Hong Kong · CNShatin Hospital · CN

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundPrevious studies have reported that movement-based computer gaming is more effective than conventional intervention in enhancing upper limb rehabilitation.

objectiveTo evaluate whether the use of bilateral movement-based computer games could augment the effects of conventional intervention in improving the upper limb motor function, grip strength and health-related quality of life of subacute stroke survivors.

methodsA total of 93 subjects with subacute stroke were randomized into 2 groups receiving one of two 3.5-h interventions for 2 days per week over 8 weeks: (i) "bilateral movement-based computer games + conventional rehabilitation"; and (ii) "video-directed exercise + conventional rehabilitation" (control group).

resultsA total of 83 subjects completed the interventions and follow-up assessments. Compared with video-directed exercise + conventional rehabilitation, bilateral movement-based computer games + conventional rehabilitation produced greater improvements in upper limb motor impairment from midtreatment to follow-up 1 month post-intervention, greater improvements in upper limb function from post-intervention to 1 month follow-up, and earlier improvements in grip strength (paretic) from midintervention to follow-up 1 month post-intervention. Subjects who received bilateral movement-based computer games + conventional rehabilitation also continued to improve in motor function from postintervention to 1 month post-intervention.

conclusionBilateral movement-based computer games may serve as an adjuvant therapy to conventional rehabilitation programmes for improving upper limb recovery among stroke survivors.

Indexed as

StrokeStroke RehabilitationVideo GamesHumansQuality of LifeRecovery of FunctionSurvivorsTreatment OutcomeUpper Extremity

Identifiers

PMID35730901
PMCPMC9422325
OpenAlexW4283258236

What OpenQuestion holds

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LicenceCC BY-NC
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.