ArticleFrontiers in digital health2022
Virtual Reality for Distraction and Relaxation in a Pediatric Hospital Setting: An Interventional Study With a Mixed-Methods Design.
Article in Frontiers in digital health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers, 1 of them a synthesis that pooled it.
What it found
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The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
17 citing papers in PubMed, 1 synthesis or guideline pooled it.
- Effectiveness of Virtual Reality Technology Interventions in Improving the Social Skills of Children and Adolescents With Autism: Systematic Review.Journal of medical Internet research · 2025Pooled it
- Virtual Reality for the Management of Postoperative Pain and Anxiety in Children and Adolescents Undergoing Nuss Repair of Pectus Excavatum: Randomized Controlled Trial.JMIR perioperative medicine · 2026Trial
- Effect of virtual reality on perioperative anxiety, stress and pain in total hip arthroplasty: a randomized controlled trial.BMC anesthesiology · 2025Trial
- Beyond one-size-fits-all: sensory regulation and age-specific design in pediatric healthcare environments.Frontiers in pediatrics · 2026Article
- Measuring neurodevelopment of inhibitory control in children using naturalistic virtual reality.Scientific reports · 2025Article
- Virtual reality relaxation for hospitals: A novel stress-reduction intervention for patients, families, and staff.Future healthcare journal · 2025Article
- Extended Reality (XR) in Pediatric Acute and Chronic Pain: Systematic Review and Evidence Gap Map.JMIR pediatrics and parenting · 2025Review
- Designing a Smartphone-Based Virtual Reality App for Relaxation: Qualitative Crossover Study.JMIR formative research · 2025Article
- Extended Reality for Mental Health Evaluation: Scoping Review.JMIR serious games · 2024Article
- Virtual, augmented, and mixed reality: potential clinical and training applications in pediatrics.Clinical and experimental pediatrics · 2024Article
- Bringing Virtual Reality to Mainstream Pediatric Care.Journal of patient-centered research and reviews · 2024Article
- Nature-based mindfulness programs using virtual reality to reduce pediatric perioperative anxiety: a narrative review.Frontiers in pediatrics · 2024Review
- Creating Custom Immersive 360-Degree Videos for Use in Clinical and Nonclinical Settings: Tutorial.JMIR medical education · 2023Article
- Acceptability and Tolerability of Extended Reality Relaxation Training with and without Wearable Neurofeedback in Pediatric Migraine.Children (Basel, Switzerland) · 2023Article
- Review
- Virtual Reality as a Nonpharmacological Tool for Acute Pain Management: A Scoping Review.Innovations in clinical neuroscienceReview
- Incorporating Virtual Reality Agents During a Dichotic Speech Reception Task: Insights From the Heart.Ear and hearingArticle
Corrections and comments
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Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Accumulating evidence supports the use of virtual reality (VR) as an effective pain and anxiety management tool for pediatric patients during specific medical procedures in dedicated patient groups. However, VR is still not widely adopted in everyday clinical practice. Feasibility and acceptability measures of clinicians' experiences are often missing in studies, thereby omitting an important stakeholder in VR use in a clinical setting. Therefore, the aim of this mixed-methods study was to investigate the feasibility, acceptability, tolerability (primary outcomes), and preliminary effectiveness (secondary outcome) of Relaxation-VR in both pediatric patients aged 4-16 years and clinicians. Relaxation-VR is a VR application prototype aimed to provide distraction and relaxation for a variety of patient populations and procedures and is used to reduce anxiety, stress (tension) and pain for children in hospital. Multiple measures of acceptability, feasibility and tolerability, and pre-to-post changes in measures of pain, anxiety, stress and happiness were assessed in pediatric patients. At the end of the study, acceptability and feasibility of VR use was assessed in clinicians. Results indicate that VR use (in particular, the Relaxation-VR prototype) for both distraction and relaxation is acceptable, feasible and tolerable for a variety of pediatric patients aged 4-16 years, as assessed in both patients and clinicians, and can reduce anxiety, pain and tension (stress), and increase happiness in a hospital setting.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.