Trial reportComputational and mathematical methods in medicine2022
Artificial Intelligence Limb Rehabilitation System on Account of Virtual Reality Technology on Long-Term Health Management of Stroke Patients in the Context of the Internet.
Trial report in Computational and mathematical methods in medicine, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 14 papers, 4 of them syntheses that pooled it.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
14 citing papers in PubMed, 4 syntheses or guidelines pooled it, 31 citations in OpenAlex.
- Comparative efficacy of virtual reality interventions with varying immersion levels on upper limb motor function, hand dexterity, and independence in the daily life of stroke survivors: a systematic review and network meta-analysis.Frontiers in neurology · 2026Pooled it
- Virtual reality for stroke rehabilitation.The Cochrane database of systematic reviews · 2025Pooled it
- The efficacy of virtual reality for upper limb rehabilitation in stroke patients: a systematic review and meta-analysis.BMC medical informatics and decision making · 2024Pooled it
- Concordance of randomised controlled trials for artificial intelligence interventions with the CONSORT-AI reporting guidelines.Nature communications · 2024Pooled it
- AI System Usability and Learning Engagement in Nursing Simulation: Cross-Sectional Statistical Indirect Associations Through Extraneous Cognitive Load and Flow Experience.Nursing open · 2026Article
- Global Trends in Virtual Reality Research on Motor Rehabilitation from 2005 to 2025: A Bibliometric Analysis.Healthcare (Basel, Switzerland) · 2026Review
- Artificial Intelligence in Stroke Rehabilitation: A 20-Year Bibliometric Analysis of Digital Health Trends and Technologies.Brain and behavior · 2026Review
- Virtual Reality-Assisted Rehabilitation for Upper-Limb Function in Stroke Survivors: A Systematic Review.Brain sciences · 2026Review
- Digital and Intelligent Rehabilitation Technologies in Stroke and Neurological Disorders: A Systematic Review of Artificial Intelligence, Virtual Reality, Gamification, and Emerging Therapeutic Platforms in Neurorehabilitation.Bioengineering (Basel, Switzerland) · 2026Review
- Research Hotspots and Trends of Virtual Reality Intervention for Stroke: Bibliometric Analysis.JMIR serious games · 2025Article
- Global output of clinical application research on artificial intelligence in the past decade: a scientometric study and science mapping.Systematic reviews · 2025Article
- Virtual reality-based fine motor skills training in paediatric rehabilitation: a protocol for a scoping review.BMJ open · 2025Article
- Artificial Intelligence in Medical Metaverse: Applications, Challenges, and Future Prospects.Current medical science · 2024Review
- Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
3 authors at 1 institution in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
This study was aimed at discussing artificial intelligence (AI) limb rehabilitation system on account of virtual reality (VR) on long-term health management of stroke patients. In the study, AI limb rehabilitation system on account of VR technology was compared with traditional drug therapy, and effects of the two therapies on long-term health management of stroke patients were compared. Fifty patients with stroke in the hospital were randomly divided into experimental group and control group with 25 patients in each group. Patients in experimental group were treated with AI limb rehabilitation system on account of VR technology, and those in control group were treated with traditional drug therapy. To compare and judge the recovery of patients' physical ability, patients in the two groups were compared in physical movement ability and daily living activity ability after 10-week treatment. After 10-week treatment, Fugl-Meyer assessment-upper extremity (FMA-UE), Fugl-Meyer assessment-lower extremity (FMA-LE), the Hong Kong version of functional test for the hemiplegic upper extremity (FTHUE-HK), Barthel index (BI) daily living (ADL) activities, and Berg balance scale (BBS) in control group were lower than those in experimental group, but the score of MWS was higher than that of experimental group (
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.