Evidence map›Paper›PMID 35601272›Full record

ArticleFrontiers in virtual reality2022

Measuring Attentional Distraction in Children With ADHD Using Virtual Reality Technology With Eye-Tracking.

Jared D Stokes, Albert Rizzo, Joy J Geng, Julie B Schweitzer

Open access · goldAbstract read
In one paragraph

Article in Frontiers in virtual reality, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 21 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
21citing papers in PubMed, 1 pooled it
6.6field-weighted citation impact, top 2% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

21 citing papers in PubMed, 1 synthesis or guideline pooled it, 49 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 2 institutions in 1 country.

Jared D StokesMIND Institute, University of California, Davis, Sacramento, CA, United States.
Albert RizzoInstitute for Creative Studies, University of Southern California, Los Angeles, CA, United States.
Joy J GengCenter for Mind and Brain, University of California, Davis, Davis, CA, United States.
Julie B SchweitzerMIND Institute, University of California, Davis, Sacramento, CA, United States.
University of California, Davis · USUniversity of Southern California · US

Funding

UC Davis Clinical and Translational Science CenterUL1TR001860 · NCATS · UNIVERSITY OF CALIFORNIA AT DAVIS · PI KENYON, NICHOLAS J., LYLES, COURTNEY REES · 2016 to 2025
$47.3M
Research Project: Pathologic Significance of Maternal AutoantibodiesP50HD103526 · NICHD · UNIVERSITY OF CALIFORNIA AT DAVIS · PI JUDY A. VAN DE WATER · 2020 to 2026
$9.7M
UC Davis CTSC TL1 Administrative Supplement to Recognize Excellence in Diversity, Equity, Inclusion, and Accessibility MentorshipTL1TR001861 · NCATS · UNIVERSITY OF CALIFORNIA AT DAVIS · PI MEDICI, VALENTINA · 2016 to 2025
$4.7M
Virtual Reality Attention Management Program for Improving Attention in ChildrenR33MH110043 · NIMH · UNIVERSITY OF CALIFORNIA AT DAVIS · PI SCHWEITZER, JULIE B. · 2020 to 2022
$1.8M
Virtual Reality Attention Management Program for Improving Attention in ChildrenR61MH110043 · NIMH · UNIVERSITY OF CALIFORNIA AT DAVIS · PI SCHWEITZER, JULIE B. · 2017 to 2018
$1.1M
NCATS NIH HHS TL1 TR001861NCATS NIH HHS UL1 TR001860NICHD NIH HHS P50 HD103526NIMH NIH HHS R33 MH110043NIMH NIH HHS R61 MH110043
6 · The paper itself

Abstract

Objective: Distractions inordinately impair attention in children with Attention-Deficit Hyperactivity Disorder (ADHD) but examining this behavior under real-life conditions poses a challenge for researchers and clinicians. Virtual reality (VR) technologies may mitigate the limitations of traditional laboratory methods by providing a more ecologically relevant experience. The use of eye-tracking measures to assess attentional functioning in a VR context in ADHD is novel. In this proof of principle project, we evaluate the temporal dynamics of distraction Method: We recorded continuous eye movements while participants performed math, Stroop, and continuous performance test (CPT) tasks with a series of "real-world" classroom distractors presented. We analyzed the impact of the distractors on rates of on-task performance and on-task, eye-gaze (i.e., looking at a classroom whiteboard) versus off-task eye-gaze (i.e., looking away from the whiteboard). Results: We found that while children did not always look at distractors themselves for long periods of time, the presence of a distractor disrupted on-task gaze at task-relevant whiteboard stimuli and lowered rates of task performance. This suggests that children with attention deficits may have a hard time returning to tasks once those tasks are interrupted, even if the distractor itself does not hold attention. Eye-tracking measures within the VR context can reveal rich information about attentional disruption. Conclusions: Leveraging virtual reality technology in combination with eye-tracking measures is well-suited to advance the understanding of mechanisms underlying attentional impairment in naturalistic settings. Assessment within these immersive and well-controlled simulated environments provides new options for increasing our understanding of distractibility and its potential impact on the development of interventions for children with ADHD.

Indexed as

ADHD (attention deficit and hyperactivity disorder)attentiondistractioneye trackingvirtual reality

Identifiers

PMID35601272
PMCPMC9119405
OpenAlexW4220758950

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.