ArticleInternational journal of environmental research and public health2022
The Impact of Implementing an Exergame Program on the Level of Reaction Time Optimization in Handball, Volleyball, and Basketball Players.
Article in International journal of environmental research and public health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 18 papers.
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18 citing papers in PubMed, 35 citations in OpenAlex.
- Psychomotor Performance in Esports Players: A Comparative Study of Visual Reaction Time and Hand-Eye Coordination.Brain sciences · 2026Article
- Sensor-Based and VR-Assisted Visual Training Enhances Visuomotor Reaction Metrics in Youth Handball Players.Sensors (Basel, Switzerland) · 2026Article
- Effects of Exergaming Tennis on Players' Tennis Skills and Mental State Compared to Regular Tennis in Adult Players: Quasi-Experimental Study.JMIR serious games · 2026Article
- Technology-Assisted Neuromotor Training for Improving Visuomotor Reaction Performance, Change-of-Direction Quickness, and Bilateral Task Execution in Junior Handball Players.Journal of functional morphology and kinesiology · 2026Article
- Sport-specific impacts of ball games on adolescent brain function: a network meta-analysis of executive cognitive tasks.BMC sports science, medicine & rehabilitation · 2025Article
- FITLIGHT Training and Its Influence on Visual-Motor Reactions and Dribbling Speed in Female Basketball Players: Prospective Evaluation Study.JMIR serious games · 2025Article
- Agility in Handball: Position- and Age-Specific Insights in Performance and Kinematics Using Proximity and Wearable Inertial Sensors.Sensors (Basel, Switzerland) · 2025Article
- Short-term sensorimotor training incorporating cognitive tasks for pediatric survivors of posterior fossa tumors: a pilot study.Journal of neuro-oncology · 2025Article
- Cognitive-coordination training: impact on sport-specific physical fitness and technical skill of adolescent basketball athletes.Frontiers in psychology · 2025Article
- Assessing Changes in Reaction Time Following RAMP Warm-Up and Short-Term Repeated Volleyball Specific Exercise in Young Players.Sensors (Basel, Switzerland) · 2024Article
- Sensing In Exergames for Efficacy and Motion Quality: Scoping Review of Recent Publications.JMIR serious games · 2024Article
- The Impact of Perception-Action Training Devices on Quickness and Reaction Time in Female Volleyball Players.Journal of functional morphology and kinesiology · 2024Article
- Improving the Jump Shots of U12 Junior Basketball Players by Implementing a Combined Program of Plyometric and Coordination Exercises Using MyVert Technology.Sensors (Basel, Switzerland) · 2024Article
- Article
- The Impact of Peripheral Vision on Manual Reaction Time Using Fitlight Technology for Handball, Basketball and Volleyball Players.Bioengineering (Basel, Switzerland) · 2023Article
- Acute Effects of Fitlight Training on Cognitive-Motor Processes in Young Basketball Players.International journal of environmental research and public health · 2023Article
- Optimizing Reaction Time in Relation to Manual and Foot Laterality in Children Using the Fitlight Technological Systems.Sensors (Basel, Switzerland) · 2022Article
- The Correlation between Psychological Characteristics and Psychomotor Abilities of Junior Handball Players.Children (Basel, Switzerland) · 2022Article
Corrections and comments
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Authors and funding
11 authors at 6 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
The main aim of the present study was to implement an exergame program that uses Fitlight technology to identify the impact on motor, recognition, and cognitive reaction times in junior athletes practicing team sports: basketball, handball, and volleyball. The second aim was to identifying differences in progress of the three types of reaction time between female and male players through computerized tests. The study included 360 subjects for basketball, 130 athletes of which were 68 male subjects and 62 female subjects; for handball, 124 athletes of which 64 were male subjects and 60 female athletes; for volleyball, 106 athletes of which 48 male were subjects and 48 female athletes. Characteristics of the experimental players: average age ± SD 13.60 ± 1.07; average sports experience ± SD 6.24 ± 0.92. The research included an initial and a final test between which a program of exergames was implemented over a period of 3 months focused on optimizing human reaction times. The evaluation of the reaction times was carried out through three computer games, the results being processed in SPSS 22. The relevant results of the research: for the simple motor reaction time (MSRT), the greatest progress between tests was the volleyball group, and for women, it was the basketball group; for the recognition reaction time (RRT), the male handball group and the female basketball group recorded the greatest progress; for the cognitive reactive time (CRT), the greatest progress was achieved by the male and female volleyball players. In all tests, the progress of the female basketball, handball, and volleyball players showed superior progress to similar male players. The results of the research highlighted the effectiveness of the experimental exergame program by using Fitlight technology in optimizing human reaction times in junior team-game athletes. Using computer games to evaluate reaction times allowed us to differentiate the evaluation on the types of human reactions under both standardized conditions but also under conditions of efficiency and attractiveness.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.