ArticleApplied bionics and biomechanics2022
Application of Internet of Things Artificial Intelligence and Knowledge Innovation System in Table Tennis Teaching and Training.
Article in Applied bionics and biomechanics, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It has been retracted, and should not be counted. Cited by 1 paper.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
1 citing paper in PubMed.
- Retracted: Application of Internet of Things Artificial Intelligence and Knowledge Innovation System in Table Tennis Teaching and Training.Applied bionics and biomechanics · 2022Article
Corrections and comments
- Retraction · 2022-11-20Concerns/Issues about Peer Review · Investigation by Journal/Publisher ·
- Retracted
Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
The Internet of Things is an important link in the future development of the Internet and will have a significant impact on development over the next five years or so. The purpose of this article is to learn how to use the Internet of Things to learn and practice table tennis and find new ways to integrate table tennis and the internet. This article proposes to build a detection system for IoT sensors and collect information about the ball's movement state and the athlete's movement state during table tennis. Through data analysis, we better guide athletes to develop table tennis training. At the same time, it also uses knowledge innovation to integrate the Internet of Things with the reality of life and better derive the development of the Internet of Things artificial intelligence. Based on this, this paper designs the construction of IoT sensors to collect the sports status of table tennis enthusiasts and verify the sports experience of table tennis enthusiasts by comparing factors such as physical training, basic skills and mobile training, interest, and confidence. The experimental results of this article show that the Internet of Things artificial intelligence has great potential, and it can innovatively promote industrial change. It better realizes the teaching and training of table tennis players and improves the teaching and training ability of table tennis by 20%.
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.