ArticleInternational journal of mental health and addiction2022
Need Frustration, Gaming Motives, and Internet Gaming Disorder in Mobile Multiplayer Online Battle Arena (MOBA) Games: Through the Lens of Self-Determination Theory.
Article in International journal of mental health and addiction, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 15 papers.
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Who cites it
15 citing papers in PubMed.
- Central and Bridge Symptoms of Internet Gaming Disorder, Social Jet Lag, and Insomnia Among College Students: Cross-Sectional Network Analysis.JMIR serious games · 2026Article
- Genre-Specific Gaming Addiction and Flourishing in Adolescents: Cross-Sectional Survey Study.Journal of medical Internet research · 2026Article
- Associations of psychological distress, gaming motives and internet gaming disorder in adolescents: a network analysis.Frontiers in psychiatry · 2026Article
- Post-gaming return to reality: a key factor in predicting the positive and negative outcomes of escapism.Frontiers in psychiatry · 2026Article
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- The effect of caffeine use in the relationship between gaming and sleep in adolescents: A mediation analysis.Journal of behavioral addictions · 2025Article
- The Role of Videogame Micro-Transactions in the Relationship Between Motivations, Problem Gaming, and Problem Gambling.Journal of gambling studies · 2025Article
- EEG dataset from playing Multiplayer Online Battle Arena games in natural settings.Scientific data · 2025Article
- Tracking down the Candy Crush Terrorist: the fragile relation between gaming motives and radical attitudes.Frontiers in psychology · 2025Article
- Attachment Avoidance Mediates the Relationship Between Relatedness Frustration and Social Networking Sites Addiction: Conscientiousness and Neuroticism as Moderators.Behavioral sciences (Basel, Switzerland) · 2024Article
- Emotional analysis of multiplayer online battle arena games addiction.Frontiers in psychology · 2024Article
- The relationship between social media addiction, fear of missing out and family functioning: a structural equation mediation model.BMC psychology · 2023Article
- Gamers' and non-gamers' perspectives on the development of problematic video game play.Current psychology (New Brunswick, N.J.) · 2023Article
- Development and validation of a scale for streaming dependence (SDS) of online games in a Peruvian population.Frontiers in psychology · 2023Article
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Authors and funding
3 authors.
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Abstract
Playing mobile MOBA games has become a popular leisure activity among Malaysian youth. However, MOBA games are highly addictive and have negative impacts on adult development. Inadequate local studies investigated the risk factors of excessive MOBA gameplay. The present study examined the (1) predictive role of need frustration on Internet gaming disorder (IGD) and (2) mediating effect of gaming motives. A total of 398 mobile MOBA gamers aged 18 to 29 participated in this cross-sectional online survey study. The findings showed that need frustration positively predicted IGD. Social, escape, competition, coping, and skill motives were significant mediators for the association between need frustration and IGD. However, fantasy and recreation motives were not significant mediators. MOBA players who were frustrated while fulfilling their basic needs may succumb to uncontrollable gaming behavior. Therefore, future prevention and intervention programs should cultivate positive mental strength for youth while meeting their basic needs.
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