Evidence map›Paper›PMID 35408245›Full record

Trial reportSensors (Basel, Switzerland)2022

An Exploratory EEG Analysis on the Effects of Virtual Reality in People with Neuropathic Pain Following Spinal Cord Injury.

Yvonne Tran, Philip Austin, Charles Lo, Ashley Craig, James W Middleton, Paul J Wrigley, Philip Siddall

Open access · goldAbstract readRandomized Controlled Trial
In one paragraph

Trial report in Sensors (Basel, Switzerland), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers.

0numbers the graph read from it
0cells of the map it votes in
12citing papers in PubMed
4.5field-weighted citation impact, top 5% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

12 citing papers in PubMed, 27 citations in OpenAlex.

  1. Article
  2. Article
  3. Article
  4. Article
  5. Article
  6. Article
  7. Fractal Similarity of Pain Brain Networks.Advances in neurobiology · 2024
    Article
  8. Review
  9. Review
  10. Article
  11. EEG Signal Processing for Biomedical Applications.Sensors (Basel, Switzerland) · 2022
    Article
  12. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors at 2 institutions in 1 country.

Yvonne TranDepartment of Linguistics, Macquarie University Hearing, Macquarie University, Sydney, NSW 2109, Australia.ORCID 0000-0002-1741-4205
Philip AustinDepartment of Pain Management, HammondCare, Greenwich Hospital Greenwich, Sydney, NSW 2065, Australia.ORCID 0000-0002-4627-5873
Charles LoManagement Disciplinary Group, Wentworth Institute of Higher Education, Surrey Hills, NSW 2010, Australia.
Ashley CraigSydney Medical School-Northern, Faculty of Medicine and Health, The University of Sydney, Sydney, NSW 2006, Australia.
James W MiddletonSydney Medical School-Northern, Faculty of Medicine and Health, The University of Sydney, Sydney, NSW 2006, Australia.
Paul J WrigleySydney Medical School-Northern, Faculty of Medicine and Health, The University of Sydney, Sydney, NSW 2006, Australia.ORCID 0000-0003-0960-4102
Philip SiddallDepartment of Pain Management, HammondCare, Greenwich Hospital Greenwich, Sydney, NSW 2065, Australia.
The University of Sydney · AUMacquarie University · AU

Funding

Australian and New Zealand College of Anaesthetists 19/002
6 · The paper itself

Abstract

Neuropathic pain in people with spinal cord injury is thought to be due to altered central neuronal activity. A novel therapeutic intervention using virtual reality (VR) head-mounted devices was investigated in this study for pain relief. Given the potential links to neuronal activity, the aim of the current study was to determine whether use of VR was associated with corresponding changes in electroencephalography (EEG) patterns linked to the presence of neuropathic pain. Using a within-subject, randomised cross-over pilot trial, we compared EEG activity for three conditions: no task eyes open state, 2D screen task and 3D VR task. We found an increase in delta activity in frontal regions for 3D VR with a decrease in theta activity. There was also a consistent decrease in relative alpha band (8-12 Hz) and an increase in low gamma (30-45 Hz) power during 2D screen and 3D VR corresponding, with reduced self-reported pain. Using the nonlinear and non-oscillatory method of extracting fractal dimensions, we found increases in brain complexity during 2D screen and 3D VR. We successfully classified the 3D VR condition from 2D screen and eyes opened no task conditions with an overall accuracy of 80.3%. The findings in this study have implications for using VR applications as a therapeutic intervention for neuropathic pain in people with spinal cord injury.

Indexed as

NeuralgiaSpinal Cord InjuriesVirtual RealityVirtual Reality Exposure TherapyElectroencephalographyHumansbrain activityEEGfractal dimensionneuropathic painspinal cord injuryvirtual reality

Identifiers

PMID35408245
PMCPMC9002545
OpenAlexW4220729333

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.