Evidence map›Paper›PMID 35401733›Full record

ArticleComputational intelligence and neuroscience2022

Research on Multiplayer Posture Estimation Technology of Sports Competition Video Based on Graph Neural Network Algorithm.

Xiaoping Guo

Abstract read
In one paragraph

Article in Computational intelligence and neuroscience, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.

0numbers the graph read from it
0cells of the map it votes in
1citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

1 citing paper in PubMed.

  1. A Survey on Artificial Intelligence in Posture Recognition.Computer modeling in engineering & sciences : CMES · 2023
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

1 author.

Xiaoping GuoShaanxi Normal University, Xi'an, Shaanxi 710000, China.ORCID https://orcid.org/0000-0003-4833-7107

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

With the explosive growth of the number of sports videos, the traditional sports video analysis method based on manual annotation has been difficult to meet the growing demand because of its high cost and many limitations. The traditional model is usually based on the target detection algorithm of manual features, and the detection of human posture features is not accurate. Compared with global image features such as line features, texture features and structure features, local image features have the characteristics of rich quantity in the image, low correlation between features, and will not affect the detection and matching of other features due to the disappearance of some features in the case of occlusion. Referring to the practice of Deep-ID network considering both local and global features, this paper adjusts the traditional neural network, and combines the improved neural network with the human joint model to form a human pose detection method based on graph neural network, and then applies the algorithm to multiperson human pose estimation. The results of several groups of comparative experiments show that the algorithm can better estimate the human posture in sports competition video, and has a good performance in solving multiperson pose estimation in sports game video.

Indexed as

Neural Networks, ComputerSportsAlgorithmsHumansPostureTechnology

Identifiers

PMID35401733
PMCPMC8993548

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.