ArticleComputational intelligence and neuroscience2022
A Deep Learning and Clustering Extraction Mechanism for Recognizing the Actions of Athletes in Sports.
Article in Computational intelligence and neuroscience, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It has been retracted, and should not be counted. Cited by 2 papers.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
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Who cites it
2 citing papers in PubMed.
- Retracted: A Deep Learning and Clustering Extraction Mechanism for Recognizing the Actions of Athletes in Sports.Computational intelligence and neuroscience · 2023Article
- VIASCKDE Index: A Novel Internal Cluster Validity Index for Arbitrary-Shaped Clusters Based on the Kernel Density Estimation.Computational intelligence and neuroscience · 2022Article
Corrections and comments
- Retraction · 2023-07-19Concerns/Issues about Data · Concerns/Issues about Results and/or Conclusions · Concerns/Issues about Referencing/Attributions · Concerns/Issues about Peer Review · Investigation by Journal/Publisher · Investigation by Third Party · Paper Mill · Computer-Aided Content or Computer-Generated Content · Unreliable Results and/or Conclusions · · See also: https://pubpeer.com/publications/76C9F95987FD4B9D1CFDDAC4D0246C
- Retracted
Authors and funding
1 author.
Funding
No grant is acknowledged in the PubMed record.
Abstract
In sports, the essence of a complete technical action is a complete information structure pattern and the athlete's judgment of the action is actually the identification of the movement information structure pattern. Action recognition refers to the ability of the human brain to distinguish a perceived action from other actions and obtain predictive response information when it identifies and confirms it according to the constantly changing motion information on the field. Action recognition mainly includes two aspects: one is to obtain the required action information based on visual observation and the other is to judge the action based on the obtained action information, but the neuropsychological mechanism of this process is still unknown. In this paper, a new key frame extraction method based on the clustering algorithm and multifeature fusion is proposed for sports videos with complex content, many scenes, and rich actions. First, a variety of features are fused, and then, similarity measurement can be used to describe videos with complex content more completely and comprehensively; second, a clustering algorithm is used to cluster sports video sequences according to scenes, eliminating the need for shots in the case of many scenes. It is difficult and complicated to detect segmentation; third, extracting key frames according to the minimum motion standard can more accurately represent the video content with rich actions. At the same time, the clustering algorithm used in this paper is improved to enhance the offline computing efficiency of the key frame extraction system. Based on the analysis of the advantages and disadvantages of the classical convolutional neural network and recurrent neural network algorithms in deep learning, this paper proposes an improved convolutional network and optimization based on the recognition and analysis of human actions under complex scenes, complex actions, and fast motion compared to post-neural network and hybrid neural network algorithm. Experiments show that the algorithm achieves similar human observation of athletes' training execution and completion. Compared with other algorithms, it has been verified that it has very high learning rate and accuracy for the athlete's action recognition.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.