Evidence map›Paper›PMID 35329069›Full record

Trial reportInternational journal of environmental research and public health2022

Feasibility and Efficacy of a Virtual Reality Game-Based Upper Extremity Motor Function Rehabilitation Therapy in Patients with Chronic Stroke: A Pilot Study.

Ángela Aguilera-Rubio, Alicia Cuesta-Gómez, Ana Mallo-López, Alberto Jardón-Huete, Edwin Daniel Oña-Simbaña, Isabel Mª Alguacil-Diego

Open access · goldAbstract readClinical Trial
In one paragraph

Trial report in International journal of environmental research and public health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 17 papers.

0numbers the graph read from it
0cells of the map it votes in
17citing papers in PubMed
4.9field-weighted citation impact, top 4% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

17 citing papers in PubMed, 50 citations in OpenAlex.

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  15. A Multi-Analysis of Children and Adolescents' Video Gaming Addiction with the AHP and TOPSIS Methods.International journal of environmental research and public health · 2022
    Article
  16. Article
  17. Psychometric Validation of the Internet Gaming Disorder-20 Test among Ecuadorian Teenagers and Young People.International journal of environmental research and public health · 2022
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 2 institutions in 1 country.

Ángela Aguilera-RubioInternational PhD School, Rey Juan Carlos University, 28008 Madrid, Spain.ORCID 0000-0002-6394-7037
Alicia Cuesta-GómezDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Faculty of Health Sciences, Rey Juan Carlos University, 28922 Madrid, Spain.ORCID 0000-0001-9507-2717
Ana Mallo-LópezInternational PhD School, Rey Juan Carlos University, 28008 Madrid, Spain.ORCID 0000-0003-2208-6768
Alberto Jardón-HueteRobotics Lab, University Carlos III of Madrid, Leganés, 28911 Madrid, Spain.ORCID 0000-0002-3734-7492
Edwin Daniel Oña-SimbañaRobotics Lab, University Carlos III of Madrid, Leganés, 28911 Madrid, Spain.ORCID 0000-0003-0791-860X
Isabel Mª Alguacil-DiegoDepartment of Physical Therapy, Occupational Therapy, Rehabilitation and Physical Medicine, Faculty of Health Sciences, Rey Juan Carlos University, 28922 Madrid, Spain.ORCID 0000-0002-2054-3622
Universidad Rey Juan Carlos · ESUniversidad Carlos III de Madrid · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundThe objective of the present study was to develop a virtual reality protocol based on activities of daily living and conventional rehabilitation, using Leap Motion Controller to improve motor function in upper extremity rehabilitation in stroke patients. At the same time, the purpose was to explore its efficacy in the recovery of upper extremity motor function in chronic stroke survivors, and to determine feasibility, satisfaction and attendance rate; Methods: A prospective pilot experimental clinical trial was conducted. The outcome measures used were the grip strength, the Action Research Arm Test (ARAT), the Block and Box Test (BBT), the Short Form Health Survey-36 Questionnaire, a satisfaction questionnaire and attendance rate; Results: Our results showed statistically significant changes in the variables grip strength, BBT and ARAT as well as high levels of satisfaction and attendance; Conclusions: This virtual reality platform represents an effective tool in aspects of upper extremity functionality rehabilitation in patients with chronic stroke, demonstrating feasibility and high levels of attendance and satisfaction.

Indexed as

StrokeStroke RehabilitationVideo GamesVirtual RealityActivities of Daily LivingFeasibility StudiesHumansPilot ProjectsProspective StudiesRecovery of FunctionUpper Extremityneurorehabilitationstrokeupper extremityvideo gamesvirtual reality

Identifiers

PMID35329069
PMCPMC8948798
OpenAlexW4220925404

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.