Evidence map›Paper›PMID 35270497›Full record

ArticleInternational journal of environmental research and public health2022

Effects of Balance Training Using a Virtual Reality Program in Hemiplegic Patients.

Jung-Ah Kwon, Yoon-Kyum Shin, Deok-Ju Kim, Sung-Rae Cho

Open access · goldAbstract read
In one paragraph

Article in International journal of environmental research and public health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 7 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
7citing papers in PubMed, 2 pooled it
1.0field-weighted citation impact, top 24% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

7 citing papers in PubMed, 2 syntheses or guidelines pooled it, 10 citations in OpenAlex.

  1. Pooled it
  2. Pooled it
  3. Review
  4. Review
  5. Article
  6. Article
  7. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 2 institutions in 1 country.

Jung-Ah KwonDepartment of Occupational Therapy, Yonsei University College of Medicine, Seoul 03722, Korea.
Yoon-Kyum ShinDepartment and Research Institute of Rehabilitation Medicine, Yonsei University College of Medicine, Seoul 03722, Korea.ORCID 0000-0001-5461-660X
Deok-Ju KimDepartment of Occupational Therapy, College of Health & Medical Sciences, Cheongju University, Cheongju 28503, Korea.ORCID 0000-0002-0821-0294
Sung-Rae ChoDepartment and Research Institute of Rehabilitation Medicine, Yonsei University College of Medicine, Seoul 03722, Korea.ORCID 0000-0003-1429-2684
Yonsei University · KRCheongju University · KR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Therapeutic goals for hemiplegic patients with neurological impairments are mainly focused on improving their independent lives. Based on the previously reported effectiveness of Wii Fit balance training, this study investigated the most influential outcomes after long-term intensive training (including balance and functional factors) on quality of life in hemiplegic patients. The intervention group (n = 21) received Nintendo Wii Fit balance training under supervision, and control group (n = 20) received conventional balance training by an occupational therapist. Two groups were matched based on age and onset duration. Both groups received a total of 15 treatments for 30 min per session, twice a week for 8 weeks. There were significant improvements not only in balance confidence and activities of daily living, but also in body composition, such as fat proportion and metabolic rate, in the intervention group compared to the control group (p < 0.05). In particular, balance confidence significantly affected EuroQoL Visual Analogue Scale according to stepwise multiple regression analyses in this study. These results demonstrated that Wii Fit balance training using virtual reality improved the quality of life of hemiplegic patients while overcoming the asymmetrical weight distribution of the affected side via the self-modulating biofeedback exercises.

Indexed as

Video GamesVirtual RealityActivities of Daily LivingExercise TherapyHemiplegiaHumansPostural BalanceQuality of Lifebalance confidencehealth-related quality of lifehemiplegic patientsWii Fit balance training

Identifiers

PMID35270497
PMCPMC8910515
OpenAlexW4214571225

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.