Evidence map›Paper›PMID 35206481›Full record

Trial reportInternational journal of environmental research and public health2022

An Exploratory Study on the Effectiveness of Virtual Reality Analgesia for Children and Adolescents with Kidney Diseases Undergoing Venipuncture.

Barbara Atzori, Laura Vagnoli, Daniela Graziani, Hunter G Hoffman, Mariana Sampaio, Wadee Alhalabi, Andrea Messeri, Rosapia Lauro-Grotto

Open access · goldAbstract readRandomized Controlled Trial
In one paragraph

Trial report in International journal of environmental research and public health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 12 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
12citing papers in PubMed, 1 pooled it
9.1field-weighted citation impact, top 2% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

12 citing papers in PubMed, 1 synthesis or guideline pooled it, 27 citations in OpenAlex.

  1. Pooled it
  2. Trial
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  5. Article
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  7. Article
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  10. Sensory stimulations potentializing digital therapeutics pain control.Frontiers in pain research (Lausanne, Switzerland) · 2023
    Review
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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 4 institutions in 4 countries.

Barbara AtzoriDepartment of Health Sciences, University of Florence, 50134 Florence, Italy.ORCID 0000-0003-0275-6605
Laura VagnoliPediatric Psychology Service, Meyer Children's Hospital, 50139 Florence, Italy.ORCID 0000-0002-0798-479X
Daniela GrazianiPediatric Psychology Service, Meyer Children's Hospital, 50139 Florence, Italy.
Hunter G HoffmanDepartment of Mechanical Engineering HPL, University of Washington, Seattle, WA 98195, USA.
Mariana SampaioDepartment of Psychology, University of Coimbra, 3000-115 Coimbra, Portugal.
Wadee AlhalabiDepartment of Computer Science, King Abdulaziz University, Jeddah 21589, Saudi Arabia.
Andrea MesseriPain Therapy and Palliative Care, Meyer Children's Hospital, 50139 Florence, Italy.
Rosapia Lauro-GrottoDepartment of Health Sciences, University of Florence, 50134 Florence, Italy.ORCID 0000-0002-9573-0043
Meyer Children's Hospital · ITKing Abdulaziz University · SAUniversity of Florence · ITUniversidade Católica Portuguesa · PT

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

The current study evaluated the effectiveness of VR analgesia among pediatric and adolescent patients with kidney disease undergoing venipuncture. Patients at an Italian Children's hospital (N = 82, age range 7-17 years) undergoing venipuncture were randomly assigned to a No VR group (non-medical conversation) vs. a Yes VR group (VR analgesia). After the procedure, patients gave 0-10 Verbal Numeric Pain Scale ratings. Compared with patients in the No VR Group, patients in the Yes VR group reported significantly lower "Pain intensity"(No VR mean = 2.74, SD = 2.76 vs. Yes VR mean = 1.56, SD = 1.83) and the VR group also rated "Pain unpleasantness" significantly lower than the No VR group (No VR mean = 2.41, SD = 0.94 vs. Yes VR mean = 1.17, SD = 1.80). Patients distracted with VR also reported having significantly more fun during the venipuncture procedure. No side effects emerged. In addition to reducing pain intensity, VR has the potential to make venipuncture a more fun and less unpleasant experience for children with CKD, as measured in the present study for the first time. Finally, in exploratory analyses, children aged 7-11 in the VR group reported 55% lower worst pain than control subjects in the same age range, whereas children aged 12 to 17 in the VR group only reported 35% lower worst pain than control subjects. Additional research and development using more immersive VR is recommended.

Indexed as

AnalgesiaKidney DiseasesVirtual RealityAdolescentChildHumansPainPhlebotomychildren healthkidney diseasepainvenipuncturevirtual reality

Identifiers

PMID35206481
PMCPMC8872518
OpenAlexW4213279240

What OpenQuestion holds

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LicenceCC BY
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Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.