Evidence map›Paper›PMID 35204903›Full record

ArticleChildren (Basel, Switzerland)2022

RETRACTED: Children on the Autism Spectrum and the Use of Virtual Reality for Supporting Social Skills.

Alessandro Frolli, Giulia Savarese, Francesca Di Carmine, Antonia Bosco, Emilio Saviano, Angelo Rega, Marco Carotenuto, Maria Carla Ricci

Retracted Registry-linked trialAbstract readRetracted Publication
In one paragraph

Article in Children (Basel, Switzerland), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It has been retracted, and should not be counted. It is linked to trial NCT07367256 (Efficacy of a Virtual Reality-Mediated Intervention on Emotion Recognition and Understanding in Children With Autism Spectrum Disorder), which is not on this map. Cited by 40 papers, 9 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
40citing papers in PubMed, 9 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT07367256 narecruitingnot on this mapstarted 2026, after this paper: background citation

Efficacy of a Virtual Reality-Mediated Intervention on Emotion Recognition and Understanding in Children With Autism Spectrum Disorder

TypeinterventionalSponsorIstituto per la Ricerca e l'Innovazione BiomedicaRan2026 to 2026Enrolled30ConditionsAutism, Autism DisorderArmsOculus intervention, Traditional intervention
3 · Its place in the literature

Who cites it

40 citing papers in PubMed, 9 syntheses or guidelines pooled it.

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  19. Enhancing Emotional Intelligence in Autism Spectrum Disorder Through Intervention: A Systematic Review.European journal of investigation in health, psychology and education · 2025
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4 · The record

Corrections and comments

5 · Who and what money

Authors and funding

8 authors.

Alessandro FrolliDisability Research Centre, University of International Studies in Rome, Via Cristoforo Colombo, 200, 00147 Rome, Italy.ORCID 0000-0002-2784-2887
Giulia SavareseDepartment of Medicine and Surgery, University of Salerno, 84084 Salerno, Italy.ORCID 0000-0002-0974-6429
Francesca Di CarmineDisability Research Centre, University of International Studies in Rome, Via Cristoforo Colombo, 200, 00147 Rome, Italy.
Antonia BoscoFINDS-Italian Neuroscience and Developmental Disorders Foundation, 81040 Caserta, Italy.
Emilio SavianoFINDS-Italian Neuroscience and Developmental Disorders Foundation, 81040 Caserta, Italy.
Angelo RegaDepartment of Humanities, University of Naples, 80133 Naples, Italy.ORCID 0000-0002-0641-7347
Marco CarotenutoClinic of Child and Adolescent Neuropsychiatry, Department of Mental Health, Physical and Preventive Medicine, Università degli Studi della Campania "Luigi Vanvitelli", 80100 Naples, Italy.ORCID 0000-0002-8136-7597
Maria Carla RicciDisability Research Centre, University of International Studies in Rome, Via Cristoforo Colombo, 200, 00147 Rome, Italy.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundAutism spectrum disorders (ASDs) are characterized by differences in socio-pragmatic communication. These conditions are allocated within a "spectrum" of phenotypic variability. Virtual reality (VR) is a useful tool for healthcare intervention and particularly safely advancing social abilities in children with ASD.

methodsIn our study two types of intervention for improving social skills were compared: (i) emotional training obtained by the use of virtual reality (Gr1), (ii) traditional emotional training performed individually with a therapist (Gr2). We aimed to identify the intervention with the shortest acquisition time for the proposed social tasks.

resultsOur findings show that both types of intervention had the same acquisition time for the recognition of primary emotions. However, for the use of primary and secondary emotions, the group using VR showed shorter acquisition times.

conclusionsThese findings together with previous preliminary datasuggest that VR can be a promising, dynamic and effective practice for the support of basic and complex social skills of these individuals.

Indexed as

emotional traininglevel 1 ASDsocial skillstheory of mindvirtual reality

Identifiers

PMID35204903
PMCPMC8870236

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.