Evidence map›Paper›PMID 35179501›Full record

ReviewJMIR mental health2022

Feasibility and Efficacy of Virtual Reality Interventions to Improve Psychosocial Functioning in Psychosis: Systematic Review.

Alexandra H Schroeder, Bryce J M Bogie, Tabassum T Rahman, Alexandra Thérond, Hannah Matheson, Synthia Guimond

2 registry-linked trialsOpen access · goldAbstract readReview
In one paragraph

Review in JMIR mental health, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 2 registered trials, which are not on this map. Cited by 24 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
24citing papers in PubMed, 1 pooled it
4.4field-weighted citation impact, top 4% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05973110 narecruitingnot on this mapstarted 2023, after this paper: background citation

Examining the Efficacy of a Virtual Reality Cognitive Remediation Program for People Living With Psychosis

TypeinterventionalSponsorThe Royal Ottawa Mental Health CentreRan2023 to 2026Enrolled52ConditionsPsychotic Disorders, Schizophrenia, Schizo Affective DisorderArmsCognitive Remediation, Active Control
NCT07326618 nacompletednot on this mapstarted 2023, after this paper: background citation

The Use of Virtual Reality Application in Improving Psychosocial Dysfunction in Schizophrenia

TypeinterventionalSponsorDokuz Eylul UniversityRan2023 to 2024Enrolled37ConditionsSchizophreniaArmsCinematic Virtual Reality Psychososcial Treatment Program Group
3 · Its place in the literature

Who cites it

24 citing papers in PubMed, 1 synthesis or guideline pooled it, 44 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

6 authors at 1 institution in 1 country.

Alexandra H SchroederThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0002-1648-958X
Bryce J M BogieThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0002-3590-3221
Tabassum T RahmanThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0002-6209-8029
Alexandra ThérondThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0002-2647-7320
Hannah MathesonThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0003-1198-962X
Synthia GuimondThe Royal's Institute of Mental Health Research, University of Ottawa, Ottawa, ON, Canada.ORCID https://orcid.org/0000-0002-1582-725X
University of Ottawa · CA

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundFunctional recovery in psychosis remains a challenge despite current evidence-based treatment approaches. To address this problem, innovative interventions using virtual reality (VR) have recently been developed. VR technologies have enabled the development of realistic environments in which individuals with psychosis can receive psychosocial treatment interventions in more ecological settings than traditional clinics. These interventions may therefore increase the transfer of learned psychosocial skills to real-world environments, thereby promoting long-term functional recovery. However, the overall feasibility and efficacy of such interventions within the psychosis population remain unclear.

objectiveThis systematic review aims to investigate whether VR-based psychosocial interventions are feasible and enjoyable for individuals with psychosis, synthesize current evidence on the efficacy of VR-based psychosocial interventions for psychosis, and identify the limitations in the current literature to guide future research.

methodsThis research followed the PRISMA (Preferred Reporting Items for Systematic Reviews and Meta-Analyses) guidelines. Literature searches were conducted in PubMed and PsycINFO in May 2021. We searched for peer-reviewed English articles that used a psychosocial intervention with a VR component. Participants in the included studies were diagnosed with schizophrenia, schizoaffective disorder, or another psychotic disorder. The included studies were divided into four categories as follows: cognitive remediation interventions, social skills interventions, vocational skills interventions, and auditory verbal hallucinations and paranoia interventions. The risk of bias assessment was performed for each study.

resultsA total of 18 studies were included in this systematic review. Of these 18 studies, 4 (22%) studies used a cognitive remediation intervention, 4 (22%) studies used a social skills intervention, 3 (17%) studies used a vocational skills intervention, and 7 (39%) studies implemented an intervention aimed at improving auditory verbal hallucinations or paranoia. A total of 745 individuals with psychosis were included in the study. All the studies that evaluated feasibility showed that VR-based psychosocial interventions were feasible and enjoyable for individuals with psychosis. The preliminary evidence on efficacy included in this review suggests that VR-based psychosocial interventions can improve cognitive, social, and vocational skills in individuals with psychosis. VR-based interventions may also improve the symptoms of auditory verbal hallucinations and paranoia. The skills that participants learned through these interventions were durable, transferred into real-world environments, and led to improved functional outcomes, such as autonomy, managing housework, and work performance.

conclusionsVR-based interventions may represent a novel and efficacious approach for improving psychosocial functioning in psychosis. Therefore, VR-based psychosocial interventions represent a promising adjunctive therapy for the treatment of psychosis, which may be used to improve psychosocial skills, community functioning, and quality of life.

Indexed as

auditory verbal hallucinationscognitive remediationfunctional outcomesneurocognitionparanoiapsychosisschizophreniasocial skillsvirtual reality (VR)vocational skills

Identifiers

PMID35179501
PMCPMC8900915
OpenAlexW3199205618

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.