Evidence map›Paper›PMID 35179496›Full record

ArticleJMIR serious games2022

A Serious Game (Immunitates) About Immunization: Development and Validation Study.

Isabela Dantas de Araujo Lima, Casandra Genoveva Rosales Martins Ponce de Leon, Laiane Medeiros Ribeiro, Izabel Cristina Rodrigues da Silva, Danielle Monteiro Vilela, Luciana Mara Monti Fonseca, Fernanda Dos Santos Nogueira de Góes, Silvana Schwerz Funghetto

Open access · goldAbstract read
In one paragraph

Article in JMIR serious games, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed
6.1field-weighted citation impact, top 4% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

5 citing papers in PubMed, 19 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 3 institutions in 2 countries.

Isabela Dantas de Araujo LimaGraduate Program in Health Sciences and Technologies, Ceilândia College, University of Brasília, Brasília, Brazil.ORCID https://orcid.org/0000-0002-9993-7308
Casandra Genoveva Rosales Martins Ponce de LeonCeilândia College, University of Brasília, Brasília, Brazil.ORCID https://orcid.org/0000-0003-4378-9200
Laiane Medeiros RibeiroCeilândia College, University of Brasília, Brasília, Brazil.ORCID https://orcid.org/0000-0002-5041-8283
Izabel Cristina Rodrigues da SilvaGraduate Program in Health Sciences and Technologies, Ceilândia College, University of Brasília, Brasília, Brazil.ORCID https://orcid.org/0000-0002-6836-3583
Danielle Monteiro VilelaCentro Universitário Claretiano, Ribeirão Preto, Brazil.ORCID https://orcid.org/0000-0003-1988-3133
Luciana Mara Monti FonsecaRibeirão Preto College of Nursing, University of São Paulo, Ribeirão Preto, Brazil.ORCID https://orcid.org/0000-0002-5831-8789
Fernanda Dos Santos Nogueira de GóesRibeirão Preto College of Nursing, University of São Paulo, Ribeirão Preto, Brazil.ORCID https://orcid.org/0000-0001-6658-916X
Silvana Schwerz FunghettoGraduate Program in Health Sciences and Technologies, Ceilândia College, University of Brasília, Brasília, Brazil.ORCID https://orcid.org/0000-0002-9332-9029
Universidade de Brasília · BRUniversidade de Ribeirão Preto · BRCentro Universitário Claretiano · BR

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

backgroundVaccination is a fundamental part of all levels-local to worldwide-of public health, and it can be considered one of humanity's greatest achievements in the control and elimination of infectious diseases. Teaching immunization and vaccination can be monotonous and tiring. It is necessary to develop new approaches for teaching these themes in nursing school.

objectiveWe aimed to develop and validate a serious game about immunization and vaccination for Brazilian nursing students.

methodsWe developed a quiz-type game, Immunitates, using design and educational theoretical models and Brazilian National Health Guidelines. The game's heuristics and content were evaluated with 2 different instruments by a team of experts. A sample of nursing students evaluated the validity of the game's heuristics only. We calculated the content validity index (CVI) for each evaluation.

resultsThe study included 49 experts and 15 nursing students. All evaluations demonstrated high internal consistency (Cronbach α≥.86). The game's heuristics (experts: CVI 0.75-1.0; students: CVI 0.67-1.0) and the game's contents demonstrated validity (experts: CVI 0.73-1.0). Participants identified some specific areas for improvement in the next version.

conclusionsThe serious game appears to be valid. It is intended as a support tool for nursing students in the teaching-learning process and as a tool for continuing education for nurses.

Indexed as

continuing educationeducationeducational technologyimmunizationmethodological studynursing educationnursing studentspublic healthsupport toolteachingvaccinationvalidation

Identifiers

PMID35179496
PMCPMC8900905
OpenAlexW3207750857

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.