Evidence map›Paper›PMID 35174332›Full record

ArticleNeuroscience insights2020

Does Practicing with a Virtual Reality Driving Simulator Improve Spatial Cognition in Older Adults? A Pilot Study.

Sogol Masoumzadeh, Zahra Moussavi

Registry-linked trialAbstract read
In one paragraph

Article in Neuroscience insights, 2020. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT04074655 (Investigating the Effect of Training With a Virtual Reality Driving Simulator on Orientation Skills in Individuals With Some Memory Impairments), which is not on this map. Cited by 12 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
12citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT04074655 nacompletednot on this map

Investigating the Effect of Training With a Virtual Reality Driving Simulator on Orientation Skills in Individuals With Some Memory Impairments

TypeinterventionalSponsorUniversity of ManitobaRan2019 to 2020Enrolled12ConditionsSpatial Navigation, Navigation, Spatial, DementiaArmsDriving Simulator in a Virtual Reality Environment
3 · Its place in the literature

Who cites it

12 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
  2. Pooled it
  3. Training SONAR spatial interpretation using virtual reality.Cognitive research: principles and implications · 2025
    Article
  4. Review
  5. Cognitive Training Using Virtual Reality: An Assessment of Usability and Adverse Effects.Archives of rehabilitation research and clinical translation · 2024
    Article
  6. Review
  7. Article
  8. Article
  9. Article
  10. Article
  11. Article
  12. Virtual reality to promote wellbeing in persons with dementia: A scoping review.Journal of rehabilitation and assistive technologies engineering
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

2 authors.

Sogol MasoumzadehBiomedical Engineering, University of Manitoba, Winnipeg, MB, Canada.ORCID https://orcid.org/0000-0003-3639-194X
Zahra MoussaviBiomedical Engineering, University of Manitoba, Winnipeg, MB, Canada.ORCID https://orcid.org/0000-0001-9202-949X

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Memory, cognition, executive functioning, and spatial cognition loss are prevalent in the normal aging process, but these impairments are observed more extensively in individuals with dementia, specifically Alzheimer's disease. To improve the impaired functions, serious games targeting the lost functions are commonly developed and used in training programs. In this study, we designed a virtual reality driving simulator (VRDS) as a serious game with different difficulty levels for improving the spatial cognition; we evaluated it on 11 participants with different levels of dementia for two weeks, every day except weekends (10 sessions of practice in total) and 30 min/day. We assessed the participants' spatial cognition before and after the intervention by an independent assessment (the VR replica of Morris Water test) and also by their performance playing the VRDS during the intervention. We also assessed the participants' mood by a standard depression scale as well as their plausible experience of simulation sickness. The results showed significant improvement in Morris water test. The participants' normalized correct trajectory (to find the target) was improved significantly by 44.4% at post-intervention with respect to baseline. Furthermore, on average, the participants progressed to higher (more challenging) levels of the game, and their spatial learning score increased throughout the sessions. Their mood also showed improvement with respect to baseline. Overall, the results hold promise for the designed VRDS as a mood-lifting and enhancing spatial skills serious game for older adults if it is played regularly. Trial Registry name: Investigating the Effect of Training with a Virtual Reality Driving Simulator URL: https://clinicaltrials.gov/ct2/show/NCT04074655 Clinical Trials.gov ID: NCT04074655.

Indexed as

Alzheimer’s diseasedementiadriving simulatorSerious gamesspatial cognitionvirtual reality

Identifiers

PMID35174332
PMCPMC8842416

What OpenQuestion holds

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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.