ArticlePloS one2022
Adolescent Internet gaming addiction and personality characteristics by game genre.
Article in PloS one, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 30 papers, 1 of them a synthesis that pooled it.
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Who cites it
30 citing papers in PubMed, 1 synthesis or guideline pooled it, 72 citations in OpenAlex.
- The tangled ways to classify games: A systematic review of how games are classified in psychological research.PloS one · 2024Pooled it
- Internet gaming disorder and verbal communication skills: the predictive role of listening and speaking skills in internet gaming disorder.BMC psychology · 2026Article
- Everyday Digital Technology Use and Youth Health: Scoping Review of Longitudinal Studies.JMIR public health and surveillance · 2026Article
- A Critical Appraisal of the Links Between Video Gaming, Lifestyle Factors, Diet and Eating Behaviour: A Narrative Review.Nutrients · 2026Review
- Comparing the Associations of Internet Addiction and Internet Gaming Disorder With Psychopathological Symptoms: Cross-Sectional Study of Three Independent Adolescent Samples.Journal of medical Internet research · 2026Article
- Core self-evaluation and learning burnout among first-year medical students: a three-wave longitudinal study on the mediating roles of anxiety-related distress and problematic digital media use.Frontiers in medicine · 2026Article
- The impact of mobile game genre on gaming disorder risk in early adolescents: a goal-oriented classification approach.Frontiers in psychology · 2026Article
- The double-edged perfectionist parenting: an examination of its impact on adolescent internet gaming addiction (IGA).BMC psychology · 2025Article
- Correlation Between Phase Angle and Body Composition, Strength and Nutritional Habits in Male Gamers.Sports (Basel, Switzerland) · 2025Article
- Applying the Interaction of Person-Affect-Cognition-Execution Model to Addictive Behaviors in East Asian Countries: Feasibility and Considerations.Journal of the Korean Academy of Child and Adolescent Psychiatry · 2025Article
- Short-Form Video Media Use Is Associated With Greater Inattentive Symptoms in Thai School-Age Children: Insights From a Cross-Sectional Survey.Brain and behavior · 2025Article
- Parent Attachment and Video Gaming Addiction: The Serial Mediation Role of Social Support and Maladaptive Daydreaming.European journal of investigation in health, psychology and education · 2025Article
- The dynamic interplay between neuroticism, extraversion, and problematic gaming in adolescents: A 4-wave longitudinal study.Journal of behavioral addictions · 2025Article
- Structural Validity of the Diagnostic Interview for Internet Addiction Scale for Clinical Samples in Korean Children and Adolescents: Exploratory and Confirmatory Factor Analysis.Psychiatry investigation · 2025Article
- Investigation of the Relationship Between University Students' Nomophobia and Psychological Distress: A Cross-sectional Study.International journal of medical sciences · 2025Article
- Gaming disorder and problematic caffeine consumption in adolescents: a narrative review and public health framework.Frontiers in psychology · 2025Review
- The Development and Validation of the Adolescent Problematic Gaming Scale (PGS-Adolescent).Behavioral sciences (Basel, Switzerland) · 2024Article
- The symptom network of internet gaming addiction, depression, and anxiety among children and adolescents.Scientific reports · 2024Article
- Exploring the association between online gaming addiction and academic performance among the school-going adolescents in Bangladesh: A cross-sectional study.Health science reports · 2024Article
- Prevalence and Prediction of Video Gaming Addiction Among Saudi Adolescents, Using the Game Addiction Scale for Adolescents (GASA).Psychology research and behavior management · 2024Article
Corrections and comments
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Authors and funding
3 authors at 3 institutions in 1 country.
Funding
No grant is acknowledged in the PubMed record.
Abstract
With the emergence of a new concept called 'Internet Gaming Disorder' in DSM-5 and ICD-11, related research is underway around the globe. However, not enough literature on Internet gaming addiction has considered the diversity in game genres. Internet gaming addiction may take on a different form according to the particular characteristics of a game being played. To better understand adolescent Internet gaming addiction, this study sought to identify the differences in Internet gaming addiction and personality characteristics based on the game genre played. A total of 3,217 elementary and middle school students across Korea participated in the survey that included the Maladaptive Game Use Scale and the Adolescent Personality Questionnaire. ANOVA analysis revealed that Internet gaming addiction and personality characteristics varied according to the game genre played. In particular, post-hoc tests showed that Real-Time Strategy (RTS) and First-Person Shooter (FPS) game users have higher levels of tolerance, withdrawal, and neglect of everyday life compared to other genres such as Role-Playing Game (RPG), Racing, and Arcade/Shooting. Also, Internet gamers users of particular genres showed significantly lower self-esteem (Arcade/Shooting), conscientiousness (Racing), empathy (RPG), and sense of community (Racing and RTS) scores than comparison group. The implications of the study results were discussed with a special emphasis on Internet gaming addiction interventions.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.