ArticleOccupational therapy international2022
Promoting Sports Engagement during the COVID-19 Pandemic via Virtual Reality Games.
Article in Occupational therapy international, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 1 paper.
What it found
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The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
1 citing paper in PubMed.
- The Relationship between MZ Generation Screen Golf Participants' Participation Motivation, Self-Esteem, and Psychological Happiness.Healthcare (Basel, Switzerland) · 2023Article
Corrections and comments
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Authors and funding
5 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
objectiveTo examine sports engagement and health changes of young adults when utilizing a VR sports game and investigate the relationship between sports engagement and health.
methodThis study used a single-group design with 20 participants, aged 19-29 years, with no preexisting health conditions. The VR game "Sports Scramble" was used thrice within a span of one week. Outcomes sought include sports engagement and health, measured through the Sports Engagement Scale (SES) and Short Form 36 (SF-36), respectively.
resultsA significant difference (
conclusionThis study showed the potential of VR sports games in positively influencing sports engagement and health among participants with the vigor and dedication positively influencing health. Future studies may involve the exploration of the effectiveness of VR to promote engagement and health through a randomized controlled trial with a longer timeframe and across various populations.
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