SynthesisJournal of medical Internet research2022
Learning Outcomes of Immersive Technologies in Health Care Student Education: Systematic Review of the Literature.
Synthesis in Journal of medical Internet research, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 64 papers, 5 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
64 citing papers in PubMed, 5 syntheses or guidelines pooled it.
- Teaching clinical communication skills through virtual patient-based learning: an umbrella review of systematic reviews.BMC medical education · 2026Pooled it
- Augmented and virtual reality in dental and oral and maxillofacial surgery education: a systematic review with a taxonomy of training technologies.BMC medical education · 2026Pooled it
- Identifying Research Priorities in Digital Education for Health Care: Umbrella Review and Modified Delphi Method Study.Journal of medical Internet research · 2025Pooled it
- Effectiveness of Virtual Simulations Versus Mannequins and Real Persons in Medical and Nursing Education: Meta-Analysis and Trial Sequential Analysis of Randomized Controlled Trials.Journal of medical Internet research · 2024Pooled it
- Effects of Immersive Technology-Based Education for Undergraduate Nursing Students: Systematic Review and Meta-Analysis Using the Grading of Recommendations, Assessment, Development, and Evaluation (GRADE) Approach.Journal of medical Internet research · 2024Pooled it
- Immersive virtual reality vs. traditional instruction for short-term learning and follow-up outcomes in the Bobath concept: a randomized controlled trial.BMC medical education · 2026Trial
- Virtual reality exoskeleton for post-partum uterine tamponade balloon training: Impact on learning and operator satisfaction.International journal of gynaecology and obstetrics: the official organ of the International Federation of Gynaecology and Obstetrics · 2026Trial
- The impact of immersive video learning on speech-language pathology students' dysphagia education: a mixed-methods study.BMC medical education · 2026Trial
- Feasibility and acceptability of a virtual learning module for navigating angry conversations in clinical encounters.BMC medical education · 2025Trial
- Nurses' Knowledge and Skills After Use of an Augmented Reality App for Advanced Cardiac Life Support Training: Randomized Controlled Trial.Journal of medical Internet research · 2024Trial
- Effectiveness and satisfaction with virtual and donor dissections: A randomized controlled trial.Scientific reports · 2024Trial
- An old approach to a novel problem: effect of combined balance therapy on virtual reality induced motion sickness: a randomized, placebo controlled, double-blinded study.BMC medical education · 2024Trial
- Refining the Immersive Technology Evaluation Measure for Virtual Reality Clinical Skills Among Native Arabic-Speaking Medical Students: Qualitative Study.JMIR medical education · 2026Article
- Reimagining pain procedural education through spatial education co-presence through recorded avatar (SPECTRA) lessons.Interventional pain medicine · 2026Article
- Serious Games in Nursing Education: Scoping Review of Applications, Effectiveness, and Future Directions.JMIR serious games · 2026Review
- Efficacy of an Imaging Anatomy Virtual Simulation Experiment Course in Undergraduate Medical Education: Nonrandomized Controlled Trial.JMIR medical education · 2026Article
- Evaluation of Video-Based Instruction and a 360° Virtual Reality Module on Personal Protective Equipment Competency and Infection Prevention in Healthcare Settings: A Quasi-Experimental Study.Healthcare (Basel, Switzerland) · 2026Article
- Higher Education as a Driver for the Humanization of Pediatric Pain Care (HUPEDCARE): Protocol of a Multicenter Study.European journal of investigation in health, psychology and education · 2026Article
- Comparing Mixed Reality and Two-Dimensional Imaging in Mandibular Fracture Classification: A Prospective Randomized Study in Medical and Dental Students.Journal of clinical medicine · 2026Article
- Development of a Virtual Reality Program for Internationally Standardized Non-Face-to-Face Nursing Practicum Education: Design and Validation of a Sensor-Integrated XR System.Sensors (Basel, Switzerland) · 2026Article
4 more citing papers are in PubMed but not listed here.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
backgroundThere is a lack of evidence in the literature regarding the learning outcomes of immersive technologies as educational tools for teaching university-level health care students.
objectiveThe aim of this review is to assess the learning outcomes of immersive technologies compared with traditional learning modalities with regard to knowledge and the participants' learning experience in medical, midwifery, and nursing preclinical university education.
methodsA systematic review was conducted according to the Cochrane Collaboration guidelines. Randomized controlled trials comparing traditional learning methods with virtual, augmented, or mixed reality for the education of medicine, nursing, or midwifery students were evaluated. The identified studies were screened by 2 authors independently. Disagreements were discussed with a third reviewer. The quality of evidence was assessed using the Medical Education Research Study Quality Instrument (MERSQI). The review protocol was registered with PROSPERO (International Prospective Register of Systematic Reviews) in April 2020.
resultsOf 15,627 studies, 29 (0.19%) randomized controlled trials (N=2722 students) were included and evaluated using the MERSQI tool. Knowledge gain was found to be equal when immersive technologies were compared with traditional learning modalities; however, the learning experience increased with immersive technologies. The mean MERSQI score was 12.64 (SD 1.6), the median was 12.50, and the mode was 13.50. Immersive technology was predominantly used to teach clinical skills (15/29, 52%), and virtual reality (22/29, 76%) was the most commonly used form of immersive technology. Knowledge was the primary outcome in 97% (28/29) of studies. Approximately 66% (19/29) of studies used validated instruments and scales to assess secondary learning outcomes, including satisfaction, self-efficacy, engagement, and perceptions of the learning experience. Of the 29 studies, 19 (66%) included medical students (1706/2722, 62.67%), 8 (28%) included nursing students (727/2722, 26.71%), and 2 (7%) included both medical and nursing students (289/2722, 10.62%). There were no studies involving midwifery students. The studies were based on the following disciplines: anatomy, basic clinical skills and history-taking skills, neurology, respiratory medicine, acute medicine, dermatology, communication skills, internal medicine, and emergency medicine.
conclusionsVirtual, augmented, and mixed reality play an important role in the education of preclinical medical and nursing university students. When compared with traditional educational modalities, the learning gain is equal with immersive technologies. Learning outcomes such as student satisfaction, self-efficacy, and engagement all increase with the use of immersive technology, suggesting that it is an optimal tool for education.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.