Evidence map›Paper›PMID 35068909›Full record

ArticleCurrent psychology (New Brunswick, N.J.)2022

Psychometric evaluation of the Russian version of the Gaming Disorder Scale for Adolescents.

Nabi Nazari, Muhammad Salman Shabbir, Andrei Vladimirovich Sevbitov, Masoud Sadeghi, Mark D Griffiths

Abstract read
In one paragraph

Article in Current psychology (New Brunswick, N.J.), 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
  3. The gaming disorder test and gaming disorder scale for adolescents: translation and validation among Vietnamese young adults.Psicologia, reflexao e critica : revista semestral do Departamento de Psicologia da UFRGS · 2024
    Article
  4. Prevalence of video gaming disorder in Saudi Arabia: a school-based national study.The Journal of the Egyptian Public Health Association · 2024
    Article
  5. Article
  6. Article
  7. Article
  8. Article
  9. Gaming Disorder Scale for Parents: Reliability and Validity Study of the Turkish Form.Turk psikiyatri dergisi = Turkish journal of psychiatry · 2023
    Article
  10. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors.

Nabi NazariDepartment of Psychology, Faculty of Human Sciences, Lorestan University, Khorramabad, Iran.
Muhammad Salman ShabbirDepartment of Management, College of Commerce and Business Administration, Postal Code: 211, Dhofar University, Salalah, Oman.
Andrei Vladimirovich SevbitovDepartment of Propaedeutics of Dental Diseases, Sechenov First Moscow State Medical University, Moscow, Russia.
Masoud SadeghiDepartment of Psychology, Faculty of Human Sciences, Lorestan University, Khorramabad, Iran.ORCID 0000-0002-4020-7132
Mark D GriffithsInternational Gaming Research Unit, Psychology Department, Nottingham Trent University, Nottingham, UK.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Problematic gaming has become an emerging global health issue. Formal recognition of gaming disorder in the ICD-11 is a new opportunity for the discipline to conduct further investigation concerning the psychological consequences of problematic gaming. The present study investigated the psychometric properties and construct structure of the recently developed Gaming Disorder for Scale for Adolescents (GADIS-A), a multi-dimensional instrument that screens for gaming disorder symptoms, among Russian adolescent gamers. The sample comprised 933 adolescent gamers (547 boys and 386 girls) recruited via a web-based platform, using a multistage sampling method. Analysis showed the GADIS-A had very good internal consistency (Cronbach's alpha coefficient = .891; Composite reliability = .89) and adequate test-retest reliability after two weeks (intraclass coefficient  =0.68 with 95% CI [0.61, 0.77]. Exploratory structural equation modeling (ESEM) showed the data fitted well. Measurement invariance testing indicated the GADIS-A was invariant by gender and gaming medium (online vs. offline). As for criterion-related validity, high scores on the GADIS-A positively correlated with scales assessing depression, anxiety, impulsivity, and difficulties in emotion regulation, and negatively correlated with social connectedness and life satisfaction. Using latent profile analysis, four groups of gamers were identified, and problematic gaming was associated with greater mental health problems. The findings indicated that psychological comorbidity (e.g., depression and anxiety) was more prevalent among gamers with higher risk of GD. The findings indicate that GADIS-A is a reliable and valid instrument to assess the symptoms and severity of gaming disorder among Russian adolescents. SUPPLEMENTARY INFORMATION: The online version contains supplementary material available at 10.1007/s12144-021-02575-w.

Indexed as

Exploratory structural equation modelingGamingGaming disorderIGDLatent profile analysisMeasurement invarianceOnline behavior

Identifiers

PMID35068909
PMCPMC8764173

What OpenQuestion holds

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Registered trials

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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.