Evidence map›Paper›PMID 35045355›Full record

ArticleActa psychologica2022

Hand dominance in the performance and perceptions of virtual reach control.

Raviraj Nataraj, Sean Sanford, Mingxiao Liu, Noam Y Harel

Abstract read
In one paragraph

Article in Acta psychologica, 2022. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 5 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
5citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

5 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
  3. Article
  4. Review
  5. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors.

Raviraj NatarajMovement Control Rehabilitation (MOCORE) Laboratory, Altorfer Complex, Room 201, Stevens Institute of Technology, Hoboken, NJ, USA; Department of Biomedical Engineering, Stevens Institute of Technology, Hoboken, NJ, USA. Electronic address: rnataraj@stevens.edu.
Sean SanfordMovement Control Rehabilitation (MOCORE) Laboratory, Altorfer Complex, Room 201, Stevens Institute of Technology, Hoboken, NJ, USA; Department of Biomedical Engineering, Stevens Institute of Technology, Hoboken, NJ, USA.
Mingxiao LiuMovement Control Rehabilitation (MOCORE) Laboratory, Altorfer Complex, Room 201, Stevens Institute of Technology, Hoboken, NJ, USA; Department of Biomedical Engineering, Stevens Institute of Technology, Hoboken, NJ, USA.
Noam Y HarelSpinal Cord Damage Research Center, James J. Peters VA Medical Center, Bronx, NY, USA; Departments of Neurology and Rehabilitation & Human Performance, Icahn School of Medicine at Mount Sinai, USA.

Funding

RRD VA I21 RX003582
6 · The paper itself

Abstract

purposeEfforts to optimize human-computer interactions are becoming increasingly prevalent, especially with virtual reality (VR) rehabilitation paradigms that utilize engaging interfaces. We hypothesized that motor and perceptional behaviors within a virtual environment are modulated uniquely through different modes of control of a hand avatar depending on limb dominance. This study investigated the effects of limb dominance on performance and concurrent changes in perceptions, such as time-based measures for intentional binding, during virtual reach-to-grasp.

methodsParticipants (n = 16, healthy) controlled a virtual hand through their own hand motions with control adaptations in speed, noise, and automation.

resultsA significant (p < 0.01) positive relationship between performance (reaching pathlength) and binding (time-interval estimation of beep-sound after grasp contact) was observed for the dominant hand. Unique changes in performance (p < 0.0001) and binding (p < 0.0001) were observed depending on handedness and which control mode was applied.

conclusionsDevelopers of VR paradigms should consider limb dominance to optimize settings that facilitate better performance and perceptional engagement. Adapting VR rehabilitation for handedness may particularly benefit unilateral impairments, like hemiparesis or single-limb amputation.

Indexed as

MovementVirtual RealityHandHand StrengthHumansPsychomotor PerformanceHandednessMovement rehabilitationVirtual reality

Identifiers

PMID35045355
PMCPMC11056909

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.